.. |
attribute.cpp
|
Cycles: more opencl fixes.
|
2011-05-31 11:31:00 +00:00 |
attribute.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
background.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
background.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
buffers.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
buffers.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
camera.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
camera.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
CMakeLists.txt
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
film.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
film.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
filter.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
filter.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
graph.cpp
|
Cycles: fix some invalid memory access problems found by running the windows build in debug mode.
|
2011-08-21 10:32:15 +00:00 |
graph.h
|
Cycles: fix some invalid memory access problems found by running the windows build in debug mode.
|
2011-08-21 10:32:15 +00:00 |
image.cpp
|
Cycles: fix small memory leak in image loading.
|
2011-08-15 19:30:24 +00:00 |
image.h
|
Cycles: OSL build & image manager fixes.
|
2011-05-31 16:21:30 +00:00 |
integrator.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
integrator.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
light.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
light.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
mesh_displace.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
mesh.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
mesh.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
nodes.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
nodes.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
object.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
object.h
|
Cycles: first batch of windows build fixes, not quite there yet.
|
2011-05-03 18:29:11 +00:00 |
osl.cpp
|
Cycles: OSL build & image manager fixes.
|
2011-05-31 16:21:30 +00:00 |
osl.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
scene.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
scene.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
session.cpp
|
Cycles: fix cuda assertion that could be triggerd sometimes, when trying to
|
2011-08-29 11:47:03 +00:00 |
session.h
|
Cycles: preview passes setting to set the max number of passes to render in
|
2011-08-29 10:21:10 +00:00 |
shader.cpp
|
Cycles: more opencl fixes.
|
2011-05-31 11:31:00 +00:00 |
shader.h
|
Cycles: first batch of windows build fixes, not quite there yet.
|
2011-05-03 18:29:11 +00:00 |
sobol.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
sobol.h
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
svm.cpp
|
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
|
2011-04-27 11:58:34 +00:00 |
svm.h
|
Cycles: first batch of windows build fixes, not quite there yet.
|
2011-05-03 18:29:11 +00:00 |
tile.cpp
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |
tile.h
|
Cycles:
|
2011-08-28 13:55:59 +00:00 |