blender/intern/bmfont/intern
Jean-Luc Peurière 0c52fc76dd Nvidia workarounds
- partially working workaround for nvidia bug on Os X 10.4.3
- brought back the raster ops hack for GT6800 with proper driver version
  check so that text works both on Os X 10.4.3 and older systems.
  this last patch was given by Kent Miller from Apple
2005-11-28 13:50:44 +00:00
..
BMF_Api.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_BitmapFont.cpp Nvidia workarounds 2005-11-28 13:50:44 +00:00
BMF_BitmapFont.h WooHoo me again ;) 2002-12-26 18:25:17 +00:00
BMF_font_helv10.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_helv12.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_helvb8.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_helvb10.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_helvb12.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_helvb14.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_scr12.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_scr14.cpp Yes I did it again ;) 2002-11-25 09:53:07 +00:00
BMF_font_scr15.cpp BMFont didn't define correct character size for "Screen 15" font for TAB and NBSP. 2005-08-01 06:29:06 +00:00
BMF_FontData.h WooHoo me again ;) 2002-12-26 18:25:17 +00:00
Makefile Initial revision 2002-10-12 11:37:38 +00:00