forked from bartvdbraak/blender
176ecd9c9c
overlay scene GetGameObjectType is overwritten in KX_FontObject to differentiate a font object into AddNodeReplicaObject function. Now, in this function, we add fonts in the appropriate list. Reviewers: campbellbarton, moguri, dfelinto, lordloki Reviewed By: lordloki Subscribers: lordloki Projects: #game_logic, #game_engine Differential Revision: https://developer.blender.org/D1130 |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |