blender/source
Porteries Tristan 176ecd9c9c BGE : Fix for T43724 and T41599 addObject() with KX_FontObject and
overlay scene

GetGameObjectType is overwritten in KX_FontObject to differentiate a
font object into AddNodeReplicaObject function. Now, in this function,
we add fonts in the appropriate list.

Reviewers: campbellbarton, moguri, dfelinto, lordloki

Reviewed By: lordloki

Subscribers: lordloki

Projects: #game_logic, #game_engine

Differential Revision: https://developer.blender.org/D1130
2015-03-15 10:50:59 +01:00
..
blender Cleanup: style 2015-03-14 12:10:09 +11:00
blenderplayer Add an option to mesh.calc_tessface() to get rid of polygons and loops 2015-03-13 17:39:21 +05:00
creator Remove version from readme, (replace on install) 2015-03-12 23:52:48 +11:00
gameengine BGE : Fix for T43724 and T41599 addObject() with KX_FontObject and 2015-03-15 10:50:59 +01:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00