blender/source
Alex Fraser 17c428d4df Changing units of stiffness parameter in classical (new) SPH solver: used to be speed of sound squared; now just speed of sound.
The classical SPH solver was not in 2.65, so this change is unlikely to affect many users. But beta users who have been trying it out will need to change the stiffness parameter to sqrt(old value).
2013-01-11 03:06:10 +00:00
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blender Changing units of stiffness parameter in classical (new) SPH solver: used to be speed of sound squared; now just speed of sound. 2013-01-11 03:06:10 +00:00
blenderplayer Fix playercompile with stub for BKE_brush_gen_texture_cache 2013-01-02 13:41:30 +00:00
creator include a stacktrace in the crashlog text written by the segfault handler. 2013-01-11 01:30:44 +00:00
gameengine BGE: Fix for [#33053] "2.6x Joystick Sensor Event: Axis fails to fire at full tilt" reported by Auuman Anubis (auuman_anubis). 2013-01-06 23:11:12 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests add ".hh" as an extension for source scripts. 2012-12-31 07:06:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00