forked from bartvdbraak/blender
18cda8be87
Now it matches Eevee, OpenGL and other renderers. Panoramic camera depth passes are unchanged, and are still distance from the camera center. |
||
---|---|---|
.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |