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Joshua Leung 18e4f7de4f Bugfix [#27090] Available keying set fails in armature pose mode
A change in the poll callback that Available KeyingSet used to use
restricted its use to Object-mode only, while this could also be
useful in Pose Mode (though it would only affect all channels there).

Made this use a custom poll callback now that tests for whether the
active object has an action. This does mean that if you select a bunch
of objects with animation data, but the active object doesn't have it,
then the keyingset will fail to fire, but that's been marked as a todo
in the code.
2011-04-21 01:21:28 +00:00
build_files buildbot: 2011-04-17 06:17:37 +00:00
doc minor improvements to sphinx doc main page 2011-04-13 14:43:11 +00:00
extern revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits) 2011-04-12 11:09:10 +00:00
intern Fix for [#26990] Loading file w packed audio crashes 2011-04-18 14:24:36 +00:00
release Bugfix [#27090] Available keying set fails in armature pose mode 2011-04-21 01:21:28 +00:00
source Bugfix [#27090] Available keying set fails in armature pose mode 2011-04-21 01:21:28 +00:00
CMakeLists.txt patch [#26861] Spelling, Typos, and Grammar 2011-04-11 01:18:25 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile - background job style cleanup. 2011-04-10 15:24:05 +00:00
SConstruct Apply [#26044] Windows thumbnails and improved filetype registration 2011-03-29 13:00:03 +00:00