blender/source
Bastien Montagne 18ecc8a78f Fix broken groupobject usercount handling.
As we can see in (original) read code, ob pointer in groupobject is actually a 'USER_ONE' case.
This was not done in 'add object to group' code, probably because we can assume objects always
have at least one user in that case? Made it explicit now. Also fixed foreach_ID_link looper.

In general we have waaayyyyyy too much 'own handling' of ID->us count in code currently,
will clean up that...
2015-11-09 14:53:03 +01:00
..
blender Fix broken groupobject usercount handling. 2015-11-09 14:53:03 +01:00
blenderplayer Fix bplayer (c) 2015-10-08 10:09:58 +02:00
creator Cmake Cpack fix cpack on Apple and Linux 2015-11-07 22:42:21 +01:00
gameengine BGE: Cleanup occlusion buffer in CcdPhysicsEnvironment.cpp 2015-11-05 12:34:31 +01:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript