forked from bartvdbraak/blender
19413644da
Our deformer system really needs some work. First, there was a crash with shape keys because BL_ModifierDeformer derives from BL_ShapeDeformer, which means we try to execute shape keys even if we do not have them. Also, for some reason BL_ModifierDeformer::Update() does not work if called from the threaded loop, so it is skipped for now. In other words, skinned updates on meshes with modifiers are currently not run in parallel. |
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doc | ||
extern | ||
intern | ||
release | ||
scons@59512aadd1 | ||
source | ||
.arcconfig | ||
.gitignore | ||
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CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |