forked from bartvdbraak/blender
1a0789dc72
Make it so install directory is being nicely cleaned before next build, which makes it automatically removing all old files from previous installations.
165 lines
6.0 KiB
Python
165 lines
6.0 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import os
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import subprocess
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import sys
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import shutil
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# get builder name
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if len(sys.argv) < 2:
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sys.stderr.write("Not enough arguments, expecting builder name\n")
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sys.exit(1)
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builder = sys.argv[1]
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# we run from build/ directory
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blender_dir = '../blender'
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if builder.find('cmake') != -1:
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# cmake
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# set build options
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cmake_options = ['-DCMAKE_BUILD_TYPE:STRING=Release']
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if builder.endswith('mac_x86_64_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=x86_64')
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elif builder.endswith('mac_i386_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=i386')
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elif builder.endswith('mac_ppc_cmake'):
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cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=ppc')
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# configure and make
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retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
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if retcode != 0:
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sys.exit(retcode)
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retcode = subprocess.call(['make', '-s', '-j4', 'install'])
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sys.exit(retcode)
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else:
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# scons
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os.chdir(blender_dir)
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scons_cmd = ['python', 'scons/scons.py']
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scons_options = ['BF_FANCY=False']
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# We're using the same rules as release builder, so tweak
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# build and install dirs
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build_dir = os.path.join('..', 'build', builder)
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install_dir = os.path.join('..', 'install', builder)
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# Clean install directory so we'll be sure there's no
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if os.path.isdir(install_dir):
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shutil.rmtree(install_dir)
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buildbot_dir = os.path.dirname(os.path.realpath(__file__))
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config_dir = os.path.join(buildbot_dir, 'config')
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if builder.find('linux') != -1:
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configs = []
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if builder.endswith('linux_glibc211_x86_64_scons'):
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configs = ['user-config-player-glibc211-x86_64.py',
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'user-config-cuda-glibc211-x86_64.py',
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'user-config-glibc211-x86_64.py'
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]
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chroot_name = 'buildbot_squeeze_x86_64'
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cuda_chroot = 'buildbot_squeeze_x86_64'
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elif builder.endswith('linux_glibc211_i386_scons'):
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configs = ['user-config-player-glibc211-i686.py',
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'user-config-cuda-glibc211-i686.py',
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'user-config-glibc211-i686.py']
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chroot_name = 'buildbot_squeeze_i686'
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# use 64bit cuda toolkit, so there'll be no memory limit issues
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cuda_chroot = 'buildbot_squeeze_x86_64'
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# Compilation will happen inside of chroot environment
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prog_scons_cmd = ['schroot', '-c', chroot_name, '--'] + scons_cmd
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cuda_scons_cmd = ['schroot', '-c', cuda_chroot, '--'] + scons_cmd
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common_options = ['BF_INSTALLDIR=' + install_dir] + scons_options
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for config in configs:
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config_fpath = os.path.join(config_dir, config)
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scons_options = []
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if config.find('player') != -1:
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scons_options.append('BF_BUILDDIR=%s_player' % (build_dir))
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else:
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scons_options.append('BF_BUILDDIR=%s' % (build_dir))
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scons_options += common_options
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if config.find('player') != -1:
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scons_options.append('blenderplayer')
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cur_scons_cmd = prog_scons_cmd
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elif config.find('cuda') != -1:
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scons_options.append('cudakernels')
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cur_scons_cmd = cuda_scons_cmd
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if config.find('i686') != -1:
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scons_options.append('BF_BITNESS=32')
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elif config.find('x86_64') != -1:
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scons_options.append('BF_BITNESS=64')
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else:
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scons_options.append('blender')
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cur_scons_cmd = prog_scons_cmd
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scons_options.append('BF_CONFIG=' + config_fpath)
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retcode = subprocess.call(cur_scons_cmd + scons_options)
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if retcode != 0:
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print('Error building rules wuth config ' + config)
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sys.exit(retcode)
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sys.exit(0)
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else:
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if builder.find('win') != -1:
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bitness = '32'
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if builder.find('win64') != -1:
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bitness = '64'
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scons_options.append('BF_INSTALLDIR=' + install_dir)
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scons_options.append('BF_BUILDDIR=' + build_dir)
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scons_options.append('BF_BITNESS=' + bitness)
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scons_options.append('WITH_BF_CYCLES_CUDA_BINARIES=True')
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scons_options.append('BF_CYCLES_CUDA_NVCC=nvcc.exe')
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if builder.find('mingw') != -1:
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scons_options.append('BF_TOOLSET=mingw')
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elif builder.find('mac') != -1:
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if builder.find('x86_64') != -1:
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config = 'user-config-mac-x86_64.py'
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else:
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config = 'user-config-mac-i386.py'
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scons_options.append('BF_CONFIG=' + os.path.join(config_dir, config))
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retcode = subprocess.call(['python', 'scons/scons.py'] + scons_options)
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if retcode == 0:
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dlls = ('msvcm90.dll', 'msvcp90.dll', 'msvcr90.dll', 'vcomp90.dll', 'Microsoft.VC90.CRT.manifest', 'Microsoft.VC90.OpenMP.manifest')
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if bitness == '32':
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dlls_path = 'C:\\b\\redist\\amd64'
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else:
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dlls_path = 'C:\\b\\redist\\x86'
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for dll in dlls:
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shutil.copyfile(os.path.join(dlls_path, dll), os.path.join(install_dir, dll))
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sys.exit(retcode)
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