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Sergey Sharybin 1b487e9948 Some FFmpeg changes
- Make FFmpeg initialization called from creator, not from functions
  which requires FFmpeg. Makes it easier to follow when initialization
  should happen.

- Enable DNxHD codec. It was commented a while ago due to some strange
  behavior on some platforms. Re-tested it on Linux and Windows and
  it seemd to be working quite nice. Would let it be tested further,
  if it wouldn't be stable enough, easy to comment it again.

- Make non-error messages from writeffmpeg.c printed only if ffmpeg
  debug argument was passed to blender. Reduces console pollution
  with messages which are not useful for general troubleshooting.
  Error messages would still be printed to the console.

- Show FFmpeg error message when video stream failed to allocate.
  makes it easier to understand what exactly is wrong from Blender
  interface, no need to restart blender with FFmpeg debug flag and
  check for console messages.

  Used custom log callback for this which stores last error message
  in static variable. This is not thread safe, but with current
  design FFmpeg routines could not be called form several threads
  anyway, so think it's fine solution/
2012-08-26 11:01:14 +00:00
build_files Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
doc doc type correction 2012-08-22 15:04:11 +00:00
extern style cleanup: also spelling 2012-08-24 23:22:34 +00:00
intern fix for rare crash in cycles BVH tree packing. 2012-08-22 11:18:37 +00:00
release add manual lookup to addon tempalte 2012-08-25 15:00:41 +00:00
source Some FFmpeg changes 2012-08-26 11:01:14 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00