blender/source
Nicholas Bishop 1b5e0e3def Updated the vertex color and mtface handling in multires.c to work with editmesh.
This is the last of the changes needed to support all the EditMesh data that
previously worked only with the regular Mesh, so this should fix bug #5331,
Various problems with Editmode Undo and Multi-Resolution Meshes.
2006-12-05 23:01:01 +00:00
..
blender Updated the vertex color and mtface handling in multires.c to work with editmesh. 2006-12-05 23:01:01 +00:00
creator Thread support for commandline: 2006-11-29 19:31:45 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine added some 'angularFactor' for character control (to avoid rotation) 2006-12-04 04:31:34 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_compile.mk This reverts the dependancy stuff I did for make -j# 2006-11-17 18:29:46 +00:00
nan_definitions.mk Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_link.mk This is really two commits but the first one is very small and affects one 2006-11-09 15:45:19 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript ==SCons== 2006-03-10 20:47:34 +00:00