forked from bartvdbraak/blender
607777d949
See, in theory, I didn't make typos when coding. Explanation: iloc*loc will be negative when the sign changes between them, so we can snap if an element cross the limit. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |