forked from bartvdbraak/blender
1db5b6d283
StrokeVertex.point2d() instead of .getPoint(). It is noted that .point2d() returns a 3-dimensional vector representing a 2D-projected point, with the z component indicating a normalized depth of the original 3D point, whereas .getPoint() returns a plain 2-dimensional vector. This fix should have been done in revision 48510... Also made fix for callers of Stroke.Resample() not calling stroke.UpdateLength(). |
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