Go to file
Ton Roosendaal 1dfb6404b7 Release todo: added userpref for Mac users having "Natural Scroll" set.
As per discussion and analysis of all trackpad usage, we now
follow this convention:

- Blender follows system setting for trackpad direction preference.

- If you set your system to "natural" scroll, we need to invert a couple
  of cases in Blender we do "natural" already. Like:

   - view rotate (the inversed option just never feels ok)
   - scroll active items in list or pulldown menu (up/down is absolute)
   - ALT+scroll values in buttons (up/down is absolute)

The new User Preference setting "Trackpad Natural" handles this.

For 2.66 we only have trackpad handling for OS X... so this isn't
affecting trackpad usage in Windows and Linux, which stick to be mapped
to Scroll Wheel still.

(Note: viewrotate now is "natural" always, changing how it worked in the
past weeks).
2013-02-08 12:12:57 +00:00
build_files removing xinerama on X11 dependency, this wasn't working very usefully. 2013-02-07 14:10:01 +00:00
doc add python api docstring for 'bpy.types.Operator.bl_property' 2013-02-05 05:09:19 +00:00
extern add missing bullet header to cmake, quiet reports from 'make test_cmake' 2013-02-06 04:16:28 +00:00
intern building ghost-sdl works again. 2013-02-08 08:02:05 +00:00
release Release todo: added userpref for Mac users having "Natural Scroll" set. 2013-02-08 12:12:57 +00:00
source Release todo: added userpref for Mac users having "Natural Scroll" set. 2013-02-08 12:12:57 +00:00
CMakeLists.txt removing xinerama on X11 dependency, this wasn't working very usefully. 2013-02-07 14:10:01 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct New matcap collection for default in release. It's now 24 images, ordered 2013-02-05 16:16:07 +00:00