forked from bartvdbraak/blender
1e0cfcfd3a
1) re-allocate a pool allocator, if one of the soft body collision algorithms is larger than max pool element size 2) manage child shapes properly, and call RemoveReferences on the m_sparsesdf |
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.. | ||
bFTGL | ||
binreloc | ||
bullet2 | ||
glew | ||
libopenjpeg | ||
libredcode | ||
make/msvc_7_0 | ||
ode | ||
qhull | ||
solid | ||
verse | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |