.. |
bad_level_call_stubs
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Fixed some indentation, I stumbled across (spaces vs tabs)
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2008-05-05 17:29:11 +00:00 |
intern
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Compiler warning fixes (part 1 or 2)
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2008-06-22 01:56:11 +00:00 |
BKE_action.h
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BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.
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2008-06-18 06:46:49 +00:00 |
BKE_anim.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_armature.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_bad_level_calls.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_blender.h
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Last part of the svn release commit. It's now in freeze... unless?
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2008-05-18 18:05:55 +00:00 |
BKE_bmesh.h
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-> More Bmesh Custom Data stuff
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2008-06-02 20:52:40 +00:00 |
BKE_bmeshCustomData.h
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-> More Bmesh Custom Data stuff
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2008-06-02 20:52:40 +00:00 |
BKE_bmfont_types.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_bmfont.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_booleanops_mesh.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_booleanops.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_brush.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_cdderivedmesh.h
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Added custom vertex/edge/face data for meshes:
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2006-11-20 04:28:02 +00:00 |
BKE_cloth.h
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Collisions: Commit of collision cleanup, put kdop-bvh structure into BLI_kdopbvh (just like kdtree interface now), huge speedup for selfcollisions, also better normal collisions (merge from cloth branch)
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2008-06-03 18:48:54 +00:00 |
BKE_collision.h
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Collision commit code cleanup for nicer compile
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2008-06-03 19:06:54 +00:00 |
BKE_colortools.h
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The Big Image refactor!
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2006-12-20 17:57:56 +00:00 |
BKE_constraint.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_curve.h
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when cyclic is enabled the knots would always be generated with uniform nurbs but after, cyclic nurbs would be incorrect if the bezier or endpoint u/v was set.
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2008-05-26 12:50:00 +00:00 |
BKE_customdata.h
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fixed copy between UV layers.
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2007-09-18 19:39:25 +00:00 |
BKE_deform.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_depsgraph.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_DerivedMesh.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_displist.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_effect.h
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Reason of all this work: Commiting my work-in-progress on reviewed collision system (better + general access to kdop, uses less memory, put it into BLI_* namespace and usage defined like existing BLI_kdtree_*). Deleted old kdop.c
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2008-05-07 20:42:16 +00:00 |
BKE_endian.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_exotic.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_font.h
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Suggestion by GSR; move "extern C" into header file, remove "_" from
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2008-04-25 19:18:24 +00:00 |
BKE_global.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_group.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_icons.h
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== imagebrowser ==
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2007-09-02 17:25:03 +00:00 |
BKE_idprop.h
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== FFMPEG ==
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2008-05-11 20:40:55 +00:00 |
BKE_image.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_ipo.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_key.h
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BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.
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2008-06-18 06:46:49 +00:00 |
BKE_lattice.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_library.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_main.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_material.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_mball.h
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Last bug fix of #10999. This should finaly work (tested by jesterking).
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2008-05-15 19:30:30 +00:00 |
BKE_mesh.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_modifier.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_multires.h
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== Multires ==
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2008-04-27 18:26:43 +00:00 |
BKE_nla.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_node.h
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== PyNodes ==
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2008-05-01 22:28:18 +00:00 |
BKE_object.h
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Revision 14929 partial merged from apricot
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2008-06-09 17:50:21 +00:00 |
BKE_packedFile.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_particle.h
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Fix for bug #9867: issues with making particle systems local.
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2008-04-30 13:29:57 +00:00 |
BKE_plugin_types.h
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This is an expanded patch of this:
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2008-04-18 19:10:03 +00:00 |
BKE_pointcache.h
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Point Cache Refactoring
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2008-04-10 11:39:20 +00:00 |
BKE_property.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_sca.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_scene.h
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BGE patch: support Set Scene in BGE. Linked Set Scene should have no name conflict in Object, Object data and Action of the main scene to avoid confusion in Python scripting. Nested Set Scene are supported. You will need Python scripting to create cross references between objects in the main scene and the Set (e.g TrackTo actuator)
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2008-06-14 20:42:15 +00:00 |
BKE_screen.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_script.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_sculpt.h
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Fixed bug #8514, sculpt: pivot last and undo
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2008-03-21 01:10:32 +00:00 |
BKE_softbody.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_sound.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_subsurf.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_text.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_texture.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_utildefines.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_verse.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_world.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_writeavi.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
BKE_writeffmpeg.h
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== FFMPEG ==
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2008-05-12 09:01:15 +00:00 |
BKE_writeframeserver.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
CMakeLists.txt
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
depsgraph_private.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
Makefile
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SConscript
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Reason of all this work: Commiting my work-in-progress on reviewed collision system (better + general access to kdop, uses less memory, put it into BLI_* namespace and usage defined like existing BLI_kdtree_*). Deleted old kdop.c
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2008-05-07 20:42:16 +00:00 |