forked from bartvdbraak/blender
05af8dfe53
NVidia (at least) GL drivers don't provide correct picking through GL_SELECT when the GL context is initialized with sample buffers. So we can't have FSAA on for now as it breaks border,lasso,.. select. |
||
---|---|---|
.. | ||
io | ||
modules | ||
op | ||
presets | ||
templates | ||
ui |