blender/source/gameengine
Brecht Van Lommel 21d74deda6 Fixes for game engine runtime on Mac OS X, there were issues
working with relative paths. Still doesn't work optimal, since
paths are relative to game.blend which is in the app bundle
under Contents/Resources, so other files need to be moved there
manually at the moment.
2008-09-12 16:06:17 +00:00
..
BlenderRoutines Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
Converter svn merge -r 16453:16485 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-09-12 12:58:08 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic Bugfixes in SDL joystick, apparently it gives NULLs in OSX. 2008-09-12 15:26:00 +00:00
GamePlayer Fixes for game engine runtime on Mac OS X, there were issues 2008-09-12 16:06:17 +00:00
Ketsji save and load configuration actuator, (option in game actuator menu) 2008-09-12 02:15:16 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Repair rayCast part 2: return correct polygon information and true normal 2008-09-11 20:16:30 +00:00
PyDoc BGE bug #17549: fix crash on removeParent() with static mesh. Fix scaling bug on setParent(). Add python setWorldPosition() to allow setting object position in world coordinate regardless if it is a root or a child object. 2008-09-09 22:40:10 +00:00
Rasterizer Bugfix: game engine could crash with empty display arrays on 2008-09-06 01:18:53 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00