forked from bartvdbraak/blender
49 lines
1.8 KiB
Python
Executable File
49 lines
1.8 KiB
Python
Executable File
#
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# Filename : sketchy_multiple_parameterization.py
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# Author : Stephane Grabli
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# Date : 04/08/2005
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# Purpose : Builds sketchy strokes whose topology relies on a
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# parameterization that covers the complete lines (visible+invisible)
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# whereas only the visible portions are actually drawn
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#
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#############################################################################
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#
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# Copyright (C) : Please refer to the COPYRIGHT file distributed
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# with this source distribution.
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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#############################################################################
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from freestyle_init import *
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from logical_operators import *
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from ChainingIterators import *
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from shaders import *
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Operators.select(QuantitativeInvisibilityUP1D(0))
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## 0: don't restrict to selection
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Operators.bidirectionalChain(pySketchyChainSilhouetteIterator(3,0))
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shaders_list = [
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SamplingShader(2),
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SpatialNoiseShader(15, 120, 2, 1, 1),
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IncreasingThicknessShader(5, 30),
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SmoothingShader(100, 0.05, 0, 0.2, 0, 0, 0, 1),
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IncreasingColorShader(0,0.2,0,1,0.2,0.7,0.2,1),
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TextureAssignerShader(6),
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pyHLRShader()
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]
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Operators.create(TrueUP1D(), shaders_list)
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