blender/intern/cycles
Mai Lavelle 230c00d872 Cycles: OpenCL split kernel refactor
This does a few things at once:

- Refactors host side split kernel logic into a new device
  agnostic class `DeviceSplitKernel`.
- Removes tile splitting, a new work pool implementation takes its place and
  allows as many threads as will fit in memory regardless of tile size, which
  can give performance gains.
- Refactors split state buffers into one buffer, as well as reduces the
  number of arguments passed to kernels. Means there's less code to deal
  with overall.
- Moves kernel logic out of OpenCL kernel files so they can later be used by
  other device types.
- Replaced OpenCL specific APIs with new generic versions
- Tiles can now be seen updating during rendering
2017-03-08 00:52:41 -05:00
..
app Cycles: Cleanup, style 2017-01-13 15:24:56 +01:00
blender Fix T50634: Hair Primitive as Triangles + Hair shader with a texture = crash 2017-02-27 15:21:14 +01:00
bvh Fix build error with macOS / clang / c++11. 2017-02-25 03:12:53 +01:00
cmake Fix compilation error when CUDA toolkit is not installed 2016-11-07 14:47:10 +01:00
device Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
graph Cycles: Don't use guarded vector for statically initialized data 2016-10-24 14:18:22 +02:00
kernel Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
render Cycles: Expose passes size to device tasks 2017-03-08 00:52:41 -05:00
subd Cycles: Cleanup, style 2016-10-24 12:26:12 +02:00
test Cycles: Cleanup, order of arguments to EXPECT_EQ 2017-02-03 11:35:34 +01:00
util Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
CMakeLists.txt Cycles: Use fast math without finite optimization 2017-02-13 16:25:35 +01:00