blender/source
Campbell Barton 97dc31c8d3 weight paint without shading when in wire view. use stipple wire to help show where verts are.
only way to do this previously was to have a UV layer, be in textured mode, not have any lights or textures and then set weight paint mode.
2010-01-14 12:51:17 +00:00
..
blender weight paint without shading when in wire view. use stipple wire to help show where verts are. 2010-01-14 12:51:17 +00:00
blenderplayer - player building again 2010-01-11 10:48:41 +00:00
creator - fix for crash if drivers were used in the .B.blend 2010-01-10 20:01:13 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine spelling errors, no real changes to code. 2010-01-14 10:59:42 +00:00
icons Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00
kernel Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00
CMakeLists.txt Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887). 2009-09-15 18:01:18 +00:00
Makefile add OpenCOLLADA support to Makefiles 2010-01-10 09:11:48 +00:00
nan_compile.mk OS X Makefiles: 2010-01-03 20:35:13 +00:00
nan_definitions.mk add OpenCOLLADA support to Makefiles 2010-01-10 09:11:48 +00:00
nan_link.mk add OpenCOLLADA support to Makefiles 2010-01-10 09:11:48 +00:00
nan_subdirs.mk Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
nan_warn.mk Update condition checks to match user definable CC and CCC. 2009-09-20 20:21:01 +00:00
SConscript Merge from trunk -r 22040:23000. 2009-10-19 16:20:12 +00:00