forked from bartvdbraak/blender
97dc31c8d3
only way to do this previously was to have a UV layer, be in textured mode, not have any lights or textures and then set weight paint mode. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |