blender/release/scripts/hotkeys.py
Matt Ebb 28f0f2d048 Help menu!
Thanks to Willian for integrating the webbrowser module.

Some of the URLs (Python reference, Release notes) will
need to be updated upon release. These are contained in
http://www.blender3d.org/Help/index.php
2004-07-29 12:12:20 +00:00

442 lines
13 KiB
Python

#!BPY
""" Registration info for Blender menus:
Name: 'Hotkey Reference'
Blender: 232
Group: 'Help'
Tip: 'All the hotkeys'
"""
# $Id$
#------------------------
# Hotkeys script
# jm soler (2003)
# -----------------------
# Page officielle :
# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_hotkeyscript.htm
# Communiquer les problemes et les erreurs sur:
# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
#---------------------------------------------
# ce script est proposé sous licence GPL pour etre associe
# a la distribution de Blender 2.33 et suivant
# --------------------------------------------------------------------------
# this script is released under GPL licence
# for the Blender 2.33 scripts package
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2003, 2004: Jean-Michel Soler
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender
from Blender.Draw import *
from Blender.BGL import *
hotkeys={
'Specials 1 ':[
[',', 'Set Bounding Box rotation scaling pivot'],
['.', 'Set 3D cursor as rotation scaling pivot'] ,
['~', 'Display all layers'] ,
['Shift-~', 'Display all/previous layers'] ,
['TAB', 'Enter/exit edit mode'] ,
['TAB', 'Edit Mode and Numerical Edit (see N key) : move to next input value'],
['TAB', 'Sequencer: Edit meta strip'] ,
['CTRL-TAB', 'Enter/exit pose mode']
],
'Specials 2 ':[
['F1', 'Open File'],
['F2', 'Save File'],
['F3', 'Save image'],
['F4', 'Logic window (may change)'],
['F5', 'Material window'],
['F6', 'Texture window'],
['F7', 'Object window'],
['F8', 'World window'],
['F9', 'Edit Mode window'],
['F10', 'Render Window'],
['F11', 'Recall the last rendered image'],
['F12', 'Render current Scene'],
['Shift-F1', 'Library Data Select'],
['Shift-F4', 'Data Select '],
['Shift-F5', '3D window'],
['Shift-F6', 'IPO window'],
['Shift-F8', 'Video Sequencer window'],
['Shift-F9', 'OOP window'],
['Shift-F10', 'Image Window']
] ,
'Numbers ':[
['1..2..0-=', 'Show layer 1..2..12'] ,
['ALT-1..2..0', 'Show layer 11..12..20'] ,
['SHIFT-1..2..0-=', 'Toggle layer 1..2..12'] ,
['SHIFT-ALT-...', 'Toggle layer 11..12..20'] ],
'Numpad ':[
['Numpad DEL', 'Zoom on object'] ,
['Numpad /', 'Local view on object (hide others)'] ,
['Numpad *', "Rotate view to object's local axes"] ,
['Numpad +', 'Zoom in (works everywhere)'] ,
['Numpad +', 'Proportional vertex edit mode: Increase range of influence'] ,
['Numpad -', 'Zoom out (works everywhere)'] ,
['Numpad -', 'Proportional vertex edit mode: Decrease range of influence'] ,
['Numpad INS', 'Set Camera view'] ,
['CTRL-Numpad INS', 'Set active object as camera'] ,
['ALT-Numbad INS', 'Restore old camera'] ,
['Numpad 1', 'Front view'] ,
['CTRL-Numpad 1', 'Back view'] ,
['Numpad 3', 'Right-Side view'] ,
['CTRL-Numpad 3', 'Left-Side view'] ,
['Numpad 7', 'Top view'] ,
['CTRL-Numpad 7', 'Bottom view '] ,
['Numpad 5', 'Toggle orthogonal // perspective view'] ,
['Numpad 9', 'Redraw view'] ,
['Numpad 2', 'Rotate view left'] ,
['Numpad 6', 'Rotate view right'] ,
['Numpad 8', 'Rotate view up'] ,
['Numpad 2', 'Rotate view down'] ],
'Arrows ':[
['PgUp', 'IPO: Select next keyframe'] ,
['CTRL-PgUp', 'IPO: Select and jump to next keyframe'] ,
['PgDn', 'IPO: Select previous keyframe'] ,
['CTRL-PgDn', 'IPO: Select and jump to previous keyframe'] ,
['LEFT', 'One frame backwards'] ,
['RIGHT', 'One frame forwards'] ,
['DOWN', '10 frames backwards'] ,
['UP', '10 frames forwards'] ],
'Letters ':[ {"A":[
['A', 'Select all / Deselect all'] ,
['ALT-A', 'Animate current window'] ,
['CTRL-A', "Apply object's size/rotation to object data"] ,
['SHIFT-A', 'Sequencer: ADD menu'] ,
['SHIFT-ALT-A', 'Animate all windows'] ,
['SHIFT-CTRL-A', 'Apply lattice / Make dupliverts real']] ,
"B":[
['B', 'Border select'] ,
['BB', 'Circle select'] ,
['SHIFT-B', 'Set render border'] ],
"C":[
['C', 'Center view on cursor'] ,
['C', 'Sequencer: Change images'] ,
['C', 'IPO: Snap current frame to selected key'] ,
['ALT-C', 'Convert menu'] ,
['CTRL-C', 'Copy menu (Copy properties of active to selected objects)'] ,
['SHIFT-C', 'Center and zoom view on selected objects']] ,
"D":[
['D', 'Set 3d draw mode'] ,
['ALT-D', 'Create new instance of object'] ,
['CTRL-D', 'Display alpha of image texture as wire'] ,
['SHIFT-D', 'Create full copy of object'] ],
"E":[
['E', 'Extrude'],
['EX', 'Extrude along X axis'],
['EY', 'Extrude along Y axis'],
['EZ', 'Extrude along Z axis'],
['ALT-E', 'Edit mode: exit edit mode'],] ,
"F":[
['F', 'Edit mode: Make edge/face'] ,
['F', 'Sequencer: Set Filter Y'] ,
['F', 'Faceselect mode'] ,
['ALT-F', 'Beautify fill'] ,
['CTRL-F', 'Sort faces in Z direction'] ,
['CTRL-F', 'Edit mode: Flip triangle edges'] ,
['SHIFT-F', 'Edit mode: Fill with triangles']] ,
"G":[
['G', 'Grab (move)'] ,
['ALT-G', 'Clear location'] ,
['SHIFT-ALT-G', 'Remove selected objects from group'] ,
['CTRL-G', 'Add selected objects to group'] ,
['SHIFT-G', 'Group menu'] ],
"H":[
['H', 'Hide selected vertices/faces'] ,
['H', 'Curves: Set handle type'] ,
['ALT-H', 'Reveal vertices'] ,
['CTRL-H', 'Curves: Automatic handle calculation'] ,
['SHIFT-H', 'Hide deselected vertices'] ,
['SHIFT-H', 'Curves: Set handle type']] ,
"I":[
['I', 'Keyframe menu'] ],
"J":[
['J', 'Mesh: Join all adjacent triangles to quads'] ,
['J', 'Swap render page of render window'] ,
['CTRL-J', 'Join selected objects'] ,
['CTRL-J', 'Nurbs: Add segment'] ,
['CTRL-J', 'IPO: Join keyframes menu'],
['ALT-J', 'Edit Mode: convert quads to triangles']
],
"K":[
['K', '3d window: Show keyframe positions'] ,
['K', 'IPO: Show keyframe positions'] ,
['K', 'Nurbs: Print knots'] ,
['CTRL-K', 'Make skeleton from armature'] ,
['SHIFT-K', 'Show and select all keyframes for object'] ,
['SHIFT-K', 'Edit: Knife Mode select'],
['SHIFT-K', 'Faceselect: Clear vertexcolours'],
] ,
"L":[
['L', 'Make local menu'] ,
['L', 'Edit mode: Select linked vertices (near mouse pointer)'] ,
['L', 'OOPS window: Select linked objects'] ,
['CTRL-L', 'Make links menu'] ,
['SHIFT-L', 'Select links menu'] ],
"M":[
['M', 'Move object to different layer'] ,
['M', 'Sequencer: Make meta strip (group) from selected strips'],
['ALT-M', 'Edit Mode: Merge vertices'] ],
"N":[
['N', 'Numeric input menu (Size/Rot/Loc)'] ,
['N', 'OOPS window: Rename object/linked objects'] ,
['CTRL-N', 'Armature: Recalculate bone roll angles'] ,
['CTRL-N', 'Recalculate normals to outside'] ,
['CTRL-ALT-N', 'Recalculate normals to inside'] ],
"O":[
['O', 'Edit mode: Toggle proportional vertex editing'] ,
['ALT-O', 'Clear object origin'] ,
['CTRL-O', 'Revert current file to last saved'] ,
['SHIFT-O', 'Proportional vertex edit mode: Toggle smooth/steep falloff'] ],
"P":[
['P', 'Start realtime engine'] ,
['P', 'Edit mode: Seperate vertices to new object'] ,
['ALT-P', 'Clear parent relationship'] ,
['CTRL-P', 'Make active object parent of selected object'] ,
['CTRL-SHIFT-P', 'Make active object parent of selected object without inverse'] ,
['CTRL-P', 'Edit mode: Make active vertex parent of selected object'] ],
"Q":[['Q', 'Quit'] ],
"R":[
['R', 'Rotate'] ,
['R', 'IPO: Record mouse movement as IPO curve'] ,
['RX', 'Rotate around X axis'] ,
['RXX', "Rotate around object's local X axis"] ,
['RY', 'Rotate around Y axis'] ,
['RYY', "Rotate around object's local Y axis"] ,
['RZ', 'Rotate around Z axis'] ,
['RZZ', "Rotate around object's local Z axis"] ,
['ALT-R', 'Clear object rotation'] ,
['SHIFT-R', 'Nurbs: Select row'],
['CTRL-R', 'Edit Mode: Knife, cut selected edges, accept left mouse/ cancel right mouse'],
['SHIT-R', 'Edit Mode: loop Selection']],
"S":[
['S', 'Scale'] ,
['SX', 'Flip around X axis'] ,
['SY', 'Flip around Y axis'] ,
['SZ', 'Flip around Z axis'] ,
['SXX', 'Flip around X axis and show axis'] ,
['SYY', 'Flip around Y axis and show axis'] ,
['SZZ', 'Flip around Z axis and show axis'] ,
['ALT-S', 'Edit mode: Shrink/fatten (Scale along vertex normals)'] ,
['ALT-S', 'Clear object size'] ,
['CTRL-S', 'Edit mode: Shear'] ,
['SHIFT-S', 'Cursor/Grid snap menu'] ],
"T":[
['T', 'Sequencer: Touch and print selected movies'] ,
['T', 'Adjust texture space'] ,
['T', 'Edit mode: Flip 3d curve'] ,
['T', 'IPO: Change IPO type'] ,
['ALT-T', 'Clear tracking of object'] ,
['CTRL-T', 'Make selected object track active object'] ,
['CTRL-T', 'Mesh: Convert to triangles'] ,
['CTRL-ALT-T', 'Blenchmark'] ],
"U":[
['U', 'Make single user menu'] ,
['U', 'Edit mode: Reload object data from before entering edit mode'] ,
['U', 'Faceselect mode: Automatic UV calculation menu'] ,
['U', 'Vertex-/Weightpaint mode: Undo'] ,
['CTRL-U', 'Save current state as user default'],
['SHIFT-U', 'EditMode : Redo Menu'],
['ALT-U', 'Edit Mode: Undo Menu']
],
"V":[
['V', 'Curves/Nurbs: Vector handle'] ,
['V', 'Vertexpaint mode'] ,
['ALT-V', "Scale object to match image texture's aspect ratio"] ,
['SHIFT-V', 'Edit mode: Align view to selected vertices'] ],
"W":[
['W', 'Boolean operations menu'] ,
['W', 'Edit mode: Specials menu'] ,
['CTRL-W', 'Save current file'] ,
['CTRL-W', 'Nurbs: Switch direction'] ,
['SHIFT-W', 'Warp/bend selected vertices around cursor'] ] ,
"X":[
['X', 'Delete menu'] ,
['CTRL-X', 'Restore default state (Erase all)'] ],
"Y":[
['Y', 'Mesh: Split selected vertices/faces from the rest'] ],
"Z":[
['Z', 'Switch 3d draw type : solide/ wireframe (see also D)'],
['Alt-Z', 'Switch 3d draw type : solid / textured (see also D)'],
['Shift-Z', 'Switch 3d draw type : shaded / wireframe (see also D)'],
]}]}
for k in hotkeys.keys():
hotkeys[k].append(Create(0))
for k in hotkeys['Letters '][0]:
hotkeys['Letters '][0][k].append(Create(0))
hotL=hotkeys['Letters '][0].keys()
hotL.sort()
hot=hotkeys.keys()
hot.sort()
glCr=glRasterPos2d
glCl3=glColor3f
glCl4=glColor4f
glRct=glRectf
cf=[0.95,0.95,0.9,0.0]
c1=[0.95,0.95,0.9,0.0]
c=cf
r=[0,0,0,0]
def trace_rectangle4(r,c):
glCl4(c[0],c[1],c[2],c[3])
glRct(r[0],r[1],r[2],r[3])
def trace_rectangle3(r,c,c1):
glCl3(c[0],c[1],c[2])
glRct(r[0],r[1],r[2],r[3])
glCl3(c1[0],c1[1],c1[2])
def draw():
global r,c,c1,hotkeys, hot, hotL
size=Buffer(GL_FLOAT, 4)
glGetFloatv(GL_SCISSOR_BOX, size)
size= size.list
for s in [0,1,2,3]: size[s]=int(size[s])
c=[0.9,0.95,0.95,0.0]
c1=[0.95,0.95,0.9,0.0]
r=[0,size[3],size[2],0]
trace_rectangle4(r,c)
c=[0.7,0.7,0.9,0.0]
c1=[0.95,0.95,0.9,0.0]
r=[0,size[3],size[2],size[3]-20]
trace_rectangle4(r,c)
c1=[0.7,0.7,0.9,0.0]
c=[0.2,0.2,0.4,0.0]
c2=[0.87,0.87,0.95,0.0]
r=[0,size[3]-20,size[2],size[3]-44]
trace_rectangle4(r,c)
glColor3f(0.1, 0.1, 0.15)
glRasterPos2f(10, size[3]-16)
Text("HotKey")
l=0
listed=0
Llisted=0
for k in hot:
hotkeys[k][-1]=Toggle(k, hot.index(k)+10, 4+(20*26)/6*hot.index(k), size[3]-(40), len(k)*8, 20, hotkeys[k][-1].val )
l+=len(k)
if hotkeys[k][-1].val==1.0:
listed=hot.index(k)
#print listed
l=0
if hot[listed]!='Letters ':
for n in hotkeys[hot[listed]][:-1]:
if l%2==0:
r=[4,size[3]-(18*l+66),
8+(21*26), size[3]-(46+18*l)]
trace_rectangle4(r,c2)
glColor3f(0.1, 0.1, 0.15)
glRasterPos2f(4+8, size[3]-(58+18*l))
Text(n[0])
glRasterPos2f(4+8*15, size[3]-(58+18*l))
Text(' : '+n[1])
l+=1
else:
for k in hotL:
pos=hotL.index(k)
hotkeys['Letters '][0][k][-1]=Toggle(k,pos+20,4+hotL.index(k)*21, size[3]-(52+18), 20, 20, hotkeys['Letters '][0][k][-1].val )
if hotkeys['Letters '][0][k][-1].val==1.0:
Llisted=pos
for n in hotkeys['Letters '][0][hotL[Llisted]][:-1]:
if l%2==0:
r=[4,size[3]-(18*l+92),
8+(21*26), size[3]-(74+18*l)]
trace_rectangle4(r,c2)
glColor3f(0.1, 0.1, 0.15)
glRasterPos2f(4+8, size[3]-(88+18*l))
Text(n[0])
glRasterPos2f(4+8*15, size[3]-(88+18*l))
Text(' : '+n[1])
l+=1
def event(evt, val):
global hotkeys
if ((evt== QKEY or evt== ESCKEY) and not val): Exit()
def bevent(evt):
global hotkeysmhot, hotL
if (evt== 1):
Exit()
elif (evt in range(10,20,1)):
for k in hot:
if hot.index(k)+10!=evt:
hotkeys[k][-1].val=0
Blender.Window.Redraw()
elif (evt in range(20,46,1)):
for k in hotL:
if hotL.index(k)+20!=evt:
hotkeys['Letters '][0][k][-1].val=0
Blender.Window.Redraw()
Register(draw, event, bevent)