blender/source/gameengine/Physics
Mitchell Stokes 244ce92dbd BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL
viewport. This helps to eliminate OpenGL calls in weird places like the physics
code and to reduce glGet calls, which are expensive.

There should be no functional changes (except maybe a very slight speed improvement).
2012-10-08 03:28:11 +00:00
..
Bullet BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
common BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00
Dummy BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL 2012-10-08 03:28:11 +00:00