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KXNetwork
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BL_Action.cpp
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Fix T39928: Blender crash/freeze when game engine is started with animation played directly on camera object with parents.
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2014-05-04 15:39:15 -07:00 |
BL_Action.h
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Fix T39928: Blender crash/freeze when game engine is started with animation played directly on camera object with parents.
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2014-05-04 15:39:15 -07:00 |
BL_ActionManager.cpp
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BGE: Dynamically-allocated action layers
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2014-05-07 20:32:50 -07:00 |
BL_ActionManager.h
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BGE: Dynamically-allocated action layers
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2014-05-07 20:32:50 -07:00 |
BL_BlenderShader.cpp
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Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior.
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2014-05-30 08:22:44 +09:00 |
BL_BlenderShader.h
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BL_Material.cpp
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BL_Material.h
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BGE: Adding support for the Cast Only material option.
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2014-03-19 23:57:49 -07:00 |
BL_Shader.cpp
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BL_Shader.h
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BL_Texture.cpp
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BL_Texture.h
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CMakeLists.txt
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BGE: New Mouse Actuator
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2014-06-25 15:47:37 -07:00 |
KX_ArmatureSensor.cpp
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KX_ArmatureSensor.h
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KX_BlenderMaterial.cpp
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Defines: replace ELEM3-16 with ELEM(...), that can take varargs
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2014-07-20 01:33:40 +10:00 |
KX_BlenderMaterial.h
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KX_Camera.cpp
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KX_Camera.h
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KX_CameraActuator.cpp
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KX_CameraActuator.h
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KX_CameraIpoSGController.cpp
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KX_CameraIpoSGController.h
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KX_CharacterWrapper.cpp
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KX_CharacterWrapper.h
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KX_ClientObjectInfo.h
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KX_ConstraintActuator.cpp
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BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount.
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2014-04-30 18:53:32 -07:00 |
KX_ConstraintActuator.h
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KX_ConstraintWrapper.cpp
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BGE: Add missing documentation and attribute constraint_type for ConstraintWrapper
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2014-07-17 22:52:23 -07:00 |
KX_ConstraintWrapper.h
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BGE: Add missing documentation and attribute constraint_type for ConstraintWrapper
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2014-07-17 22:52:23 -07:00 |
KX_Dome.cpp
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Fix T40257: Frustum culling not working properly
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2014-07-10 22:14:30 -07:00 |
KX_Dome.h
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KX_EmptyObject.cpp
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KX_EmptyObject.h
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KX_FontObject.cpp
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Change naming slightly, it conflicts with DrawText function define on
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2014-04-30 11:57:12 +03:00 |
KX_FontObject.h
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Change naming slightly, it conflicts with DrawText function define on
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2014-04-30 11:57:12 +03:00 |
KX_GameActuator.cpp
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KX_GameActuator.h
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KX_GameObject.cpp
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BGE: Fix bug with Steering Actuator Python API.
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2014-08-09 17:19:13 +02:00 |
KX_GameObject.h
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BGE debug API and actuator
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2014-07-11 16:00:14 -07:00 |
KX_IInterpolator.h
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KX_IPO_SGController.cpp
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KX_IPO_SGController.h
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KX_IpoActuator.cpp
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KX_IpoActuator.h
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KX_IpoConvert.cpp
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KX_IpoConvert.h
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KX_IPOTransform.h
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KX_IScalarInterpolator.h
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KX_ISceneConverter.h
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KX_ISystem.h
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KX_KetsjiEngine.cpp
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Cleanup: indentation
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2014-10-02 10:33:15 +02:00 |
KX_KetsjiEngine.h
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BGE: fix crash and return boolean on scene.replace()
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2014-08-23 12:31:32 +02:00 |
KX_Light.cpp
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gameengine: fix T41272 - KX_Light.color returns wrong values
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2014-08-23 20:24:19 +02:00 |
KX_Light.h
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BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject
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2014-03-27 22:32:06 -07:00 |
KX_LightIpoSGController.cpp
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BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject
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2014-03-27 22:32:06 -07:00 |
KX_LightIpoSGController.h
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Code cleanup: RAS_ILightObject is class, not a struct.
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2014-04-12 20:12:07 +02:00 |
KX_MaterialIpoController.cpp
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KX_MaterialIpoController.h
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KX_MeshProxy.cpp
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BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject to PHY_IPhysicsController
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2014-04-23 19:39:57 -07:00 |
KX_MeshProxy.h
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KX_MotionState.cpp
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KX_MotionState.h
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KX_MouseActuator.cpp
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Fix T41074: Several Mouse Look actuators not working well together when reset button are set in one or several of them
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2014-07-14 18:36:27 -07:00 |
KX_MouseActuator.h
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BGE: New Mouse Actuator
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2014-06-25 15:47:37 -07:00 |
KX_MouseFocusSensor.cpp
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Quiet reorder warning
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2014-08-08 14:45:38 +10:00 |
KX_MouseFocusSensor.h
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Cleanup
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2014-07-21 10:53:07 +10:00 |
KX_NavMeshObject.cpp
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BGE: fix a bug causing frequent crash on scene restart with navmesh.
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2014-08-10 00:40:15 +02:00 |
KX_NavMeshObject.h
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KX_NearSensor.cpp
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Fix T38539: Can't set near sensor distance above 100 via python
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2014-02-22 13:57:12 +11:00 |
KX_NearSensor.h
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KX_ObColorIpoSGController.cpp
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KX_ObColorIpoSGController.h
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KX_ObjectActuator.cpp
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Support for building without Python
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2014-06-17 22:00:13 +10:00 |
KX_ObjectActuator.h
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KX_ObstacleSimulation.cpp
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KX_ObstacleSimulation.h
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KX_OrientationInterpolator.cpp
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KX_OrientationInterpolator.h
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KX_ParentActuator.cpp
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KX_ParentActuator.h
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KX_PhysicsEngineEnums.h
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KX_PolyProxy.cpp
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KX_PolyProxy.h
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KX_PositionInterpolator.cpp
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KX_PositionInterpolator.h
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KX_PyConstraintBinding.cpp
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BGE: Constraint wrapper fix.
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2014-07-29 00:22:13 -03:00 |
KX_PyConstraintBinding.h
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KX_PyMath.cpp
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KX_PyMath.h
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KX_PythonInit.cpp
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Fix T40766: Startup fails with UnicodeDecodeError on Windows
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2014-08-11 17:53:42 +10:00 |
KX_PythonInit.h
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Style cleanup: BGE
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2013-12-24 05:44:54 +11:00 |
KX_PythonInitTypes.cpp
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BGE: New Mouse Actuator
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2014-06-25 15:47:37 -07:00 |
KX_PythonInitTypes.h
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KX_PythonMain.cpp
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KX_PythonMain.h
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KX_PythonSeq.cpp
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KX_PythonSeq.h
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KX_RadarSensor.cpp
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KX_RadarSensor.h
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KX_RayCast.cpp
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KX_RayCast.h
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KX_RayEventManager.cpp
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KX_RayEventManager.h
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KX_RaySensor.cpp
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BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount.
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2014-04-30 18:53:32 -07:00 |
KX_RaySensor.h
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Fix T40620: BGE Python - Ray sensor has wrong axis constants
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2014-06-17 22:13:44 +10:00 |
KX_SCA_AddObjectActuator.cpp
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KX_SCA_AddObjectActuator.h
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KX_SCA_DynamicActuator.cpp
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KX_SCA_DynamicActuator.h
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KX_SCA_EndObjectActuator.cpp
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KX_SCA_EndObjectActuator.h
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KX_SCA_ReplaceMeshActuator.cpp
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KX_SCA_ReplaceMeshActuator.h
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KX_ScalarInterpolator.cpp
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KX_ScalarInterpolator.h
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KX_ScalingInterpolator.cpp
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KX_ScalingInterpolator.h
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KX_Scene.cpp
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Fix T41259: Objects parented to non-armature objects cannot play shape actions in the BGE
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2014-09-23 07:52:44 -07:00 |
KX_Scene.h
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Fix T40257: Frustum culling not working properly
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2014-07-10 22:14:30 -07:00 |
KX_SceneActuator.cpp
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KX_SceneActuator.h
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KX_SG_BoneParentNodeRelationship.cpp
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KX_SG_BoneParentNodeRelationship.h
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KX_SG_NodeRelationships.cpp
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KX_SG_NodeRelationships.h
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KX_SoundActuator.cpp
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KX_SoundActuator.h
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KX_StateActuator.cpp
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KX_StateActuator.h
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KX_SteeringActuator.cpp
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BGE: Fix bug with Steering Actuator Python API.
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2014-08-09 17:19:13 +02:00 |
KX_SteeringActuator.h
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KX_TimeCategoryLogger.cpp
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KX_TimeCategoryLogger.h
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KX_TimeLogger.cpp
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KX_TimeLogger.h
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KX_TouchEventManager.cpp
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Fix for bad NULL check
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2014-06-17 22:04:40 +10:00 |
KX_TouchEventManager.h
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BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene().
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2014-05-01 19:43:07 -07:00 |
KX_TouchSensor.cpp
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BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount.
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2014-04-30 18:53:32 -07:00 |
KX_TouchSensor.h
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game engine: implement hitMaterial for collision and ray sensors
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2014-01-24 02:10:45 -02:00 |
KX_TrackToActuator.cpp
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BGE: TrackTo actuator: increasing up & track axis options
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2014-07-14 18:30:27 -07:00 |
KX_TrackToActuator.h
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BGE: TrackTo actuator: increasing up & track axis options
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2014-07-14 18:30:27 -07:00 |
KX_VehicleWrapper.cpp
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KX_VehicleWrapper.h
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KX_VertexProxy.cpp
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KX_VertexProxy.h
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KX_VisibilityActuator.cpp
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KX_VisibilityActuator.h
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KX_WorldInfo.cpp
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KX_WorldInfo.h
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Style cleanup: BGE
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2013-12-24 05:44:54 +11:00 |
KX_WorldIpoController.cpp
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KX_WorldIpoController.h
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SConscript
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