blender/source/gameengine/Ketsji
2014-10-02 10:33:15 +02:00
..
KXNetwork
BL_Action.cpp Fix T39928: Blender crash/freeze when game engine is started with animation played directly on camera object with parents. 2014-05-04 15:39:15 -07:00
BL_Action.h Fix T39928: Blender crash/freeze when game engine is started with animation played directly on camera object with parents. 2014-05-04 15:39:15 -07:00
BL_ActionManager.cpp BGE: Dynamically-allocated action layers 2014-05-07 20:32:50 -07:00
BL_ActionManager.h BGE: Dynamically-allocated action layers 2014-05-07 20:32:50 -07:00
BL_BlenderShader.cpp Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior. 2014-05-30 08:22:44 +09:00
BL_BlenderShader.h
BL_Material.cpp
BL_Material.h BGE: Adding support for the Cast Only material option. 2014-03-19 23:57:49 -07:00
BL_Shader.cpp
BL_Shader.h
BL_Texture.cpp
BL_Texture.h
CMakeLists.txt BGE: New Mouse Actuator 2014-06-25 15:47:37 -07:00
KX_ArmatureSensor.cpp
KX_ArmatureSensor.h
KX_BlenderMaterial.cpp Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
KX_BlenderMaterial.h
KX_Camera.cpp
KX_Camera.h
KX_CameraActuator.cpp
KX_CameraActuator.h
KX_CameraIpoSGController.cpp
KX_CameraIpoSGController.h
KX_CharacterWrapper.cpp
KX_CharacterWrapper.h
KX_ClientObjectInfo.h
KX_ConstraintActuator.cpp BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount. 2014-04-30 18:53:32 -07:00
KX_ConstraintActuator.h
KX_ConstraintWrapper.cpp BGE: Add missing documentation and attribute constraint_type for ConstraintWrapper 2014-07-17 22:52:23 -07:00
KX_ConstraintWrapper.h BGE: Add missing documentation and attribute constraint_type for ConstraintWrapper 2014-07-17 22:52:23 -07:00
KX_Dome.cpp Fix T40257: Frustum culling not working properly 2014-07-10 22:14:30 -07:00
KX_Dome.h
KX_EmptyObject.cpp
KX_EmptyObject.h
KX_FontObject.cpp Change naming slightly, it conflicts with DrawText function define on 2014-04-30 11:57:12 +03:00
KX_FontObject.h Change naming slightly, it conflicts with DrawText function define on 2014-04-30 11:57:12 +03:00
KX_GameActuator.cpp
KX_GameActuator.h
KX_GameObject.cpp BGE: Fix bug with Steering Actuator Python API. 2014-08-09 17:19:13 +02:00
KX_GameObject.h BGE debug API and actuator 2014-07-11 16:00:14 -07:00
KX_IInterpolator.h
KX_IPO_SGController.cpp
KX_IPO_SGController.h
KX_IpoActuator.cpp
KX_IpoActuator.h
KX_IpoConvert.cpp
KX_IpoConvert.h
KX_IPOTransform.h
KX_IScalarInterpolator.h
KX_ISceneConverter.h
KX_ISystem.h
KX_KetsjiEngine.cpp Cleanup: indentation 2014-10-02 10:33:15 +02:00
KX_KetsjiEngine.h BGE: fix crash and return boolean on scene.replace() 2014-08-23 12:31:32 +02:00
KX_Light.cpp gameengine: fix T41272 - KX_Light.color returns wrong values 2014-08-23 20:24:19 +02:00
KX_Light.h BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject 2014-03-27 22:32:06 -07:00
KX_LightIpoSGController.cpp BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject 2014-03-27 22:32:06 -07:00
KX_LightIpoSGController.h Code cleanup: RAS_ILightObject is class, not a struct. 2014-04-12 20:12:07 +02:00
KX_MaterialIpoController.cpp
KX_MaterialIpoController.h
KX_MeshProxy.cpp BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject to PHY_IPhysicsController 2014-04-23 19:39:57 -07:00
KX_MeshProxy.h
KX_MotionState.cpp
KX_MotionState.h
KX_MouseActuator.cpp Fix T41074: Several Mouse Look actuators not working well together when reset button are set in one or several of them 2014-07-14 18:36:27 -07:00
KX_MouseActuator.h BGE: New Mouse Actuator 2014-06-25 15:47:37 -07:00
KX_MouseFocusSensor.cpp Quiet reorder warning 2014-08-08 14:45:38 +10:00
KX_MouseFocusSensor.h Cleanup 2014-07-21 10:53:07 +10:00
KX_NavMeshObject.cpp BGE: fix a bug causing frequent crash on scene restart with navmesh. 2014-08-10 00:40:15 +02:00
KX_NavMeshObject.h
KX_NearSensor.cpp Fix T38539: Can't set near sensor distance above 100 via python 2014-02-22 13:57:12 +11:00
KX_NearSensor.h
KX_ObColorIpoSGController.cpp
KX_ObColorIpoSGController.h
KX_ObjectActuator.cpp Support for building without Python 2014-06-17 22:00:13 +10:00
KX_ObjectActuator.h
KX_ObstacleSimulation.cpp
KX_ObstacleSimulation.h
KX_OrientationInterpolator.cpp
KX_OrientationInterpolator.h
KX_ParentActuator.cpp
KX_ParentActuator.h
KX_PhysicsEngineEnums.h
KX_PolyProxy.cpp
KX_PolyProxy.h
KX_PositionInterpolator.cpp
KX_PositionInterpolator.h
KX_PyConstraintBinding.cpp BGE: Constraint wrapper fix. 2014-07-29 00:22:13 -03:00
KX_PyConstraintBinding.h
KX_PyMath.cpp
KX_PyMath.h
KX_PythonInit.cpp Fix T40766: Startup fails with UnicodeDecodeError on Windows 2014-08-11 17:53:42 +10:00
KX_PythonInit.h Style cleanup: BGE 2013-12-24 05:44:54 +11:00
KX_PythonInitTypes.cpp BGE: New Mouse Actuator 2014-06-25 15:47:37 -07:00
KX_PythonInitTypes.h
KX_PythonMain.cpp
KX_PythonMain.h
KX_PythonSeq.cpp
KX_PythonSeq.h
KX_RadarSensor.cpp
KX_RadarSensor.h
KX_RayCast.cpp
KX_RayCast.h
KX_RayEventManager.cpp
KX_RayEventManager.h
KX_RaySensor.cpp BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount. 2014-04-30 18:53:32 -07:00
KX_RaySensor.h Fix T40620: BGE Python - Ray sensor has wrong axis constants 2014-06-17 22:13:44 +10:00
KX_SCA_AddObjectActuator.cpp
KX_SCA_AddObjectActuator.h
KX_SCA_DynamicActuator.cpp
KX_SCA_DynamicActuator.h
KX_SCA_EndObjectActuator.cpp
KX_SCA_EndObjectActuator.h
KX_SCA_ReplaceMeshActuator.cpp
KX_SCA_ReplaceMeshActuator.h
KX_ScalarInterpolator.cpp
KX_ScalarInterpolator.h
KX_ScalingInterpolator.cpp
KX_ScalingInterpolator.h
KX_Scene.cpp Fix T41259: Objects parented to non-armature objects cannot play shape actions in the BGE 2014-09-23 07:52:44 -07:00
KX_Scene.h Fix T40257: Frustum culling not working properly 2014-07-10 22:14:30 -07:00
KX_SceneActuator.cpp
KX_SceneActuator.h
KX_SG_BoneParentNodeRelationship.cpp
KX_SG_BoneParentNodeRelationship.h
KX_SG_NodeRelationships.cpp
KX_SG_NodeRelationships.h
KX_SoundActuator.cpp
KX_SoundActuator.h
KX_StateActuator.cpp
KX_StateActuator.h
KX_SteeringActuator.cpp BGE: Fix bug with Steering Actuator Python API. 2014-08-09 17:19:13 +02:00
KX_SteeringActuator.h
KX_TimeCategoryLogger.cpp
KX_TimeCategoryLogger.h
KX_TimeLogger.cpp
KX_TimeLogger.h
KX_TouchEventManager.cpp Fix for bad NULL check 2014-06-17 22:04:40 +10:00
KX_TouchEventManager.h BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene(). 2014-05-01 19:43:07 -07:00
KX_TouchSensor.cpp BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refcount. 2014-04-30 18:53:32 -07:00
KX_TouchSensor.h game engine: implement hitMaterial for collision and ray sensors 2014-01-24 02:10:45 -02:00
KX_TrackToActuator.cpp BGE: TrackTo actuator: increasing up & track axis options 2014-07-14 18:30:27 -07:00
KX_TrackToActuator.h BGE: TrackTo actuator: increasing up & track axis options 2014-07-14 18:30:27 -07:00
KX_VehicleWrapper.cpp
KX_VehicleWrapper.h
KX_VertexProxy.cpp
KX_VertexProxy.h
KX_VisibilityActuator.cpp
KX_VisibilityActuator.h
KX_WorldInfo.cpp
KX_WorldInfo.h Style cleanup: BGE 2013-12-24 05:44:54 +11:00
KX_WorldIpoController.cpp
KX_WorldIpoController.h
SConscript