forked from bartvdbraak/blender
249f2b9ccf
internal api Consistency. For the records, I suspect there are still a few cases of this. I found this by chance (moving an object to a different layer), and I ran into the previous one (fixed by Campbell) as well (by adding a cube). Anyways, since it only happens when building with crash on asserts is not a big issue. But by the time we change RNA to use bool instead of int it would be nice to do a call for test to prevent those breaks. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |