forked from bartvdbraak/blender
24c0f1873e
* Unlike blender, the game player draws only on windows update callbacks, and those wer not implemented. * Going fullscreen for player was not implemented correct, it expected an existing window but actually it should create one. |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |