blender/build_files/build_environment/windows/build_deps.cmd

123 lines
4.0 KiB
Batchfile

@echo off
if NOT "%1" == "" (
if "%1" == "2013" (
echo "Building for VS2013"
set VSVER=12.0
set VSVER_SHORT=12
set BuildDir=VS12
goto par2
)
if "%1" == "2015" (
echo "Building for VS2015"
set VSVER=14.0
set VSVER_SHORT=14
set BuildDir=VS14
goto par2
)
)
:usage
Echo Usage build_deps 2013/2015 x64/x86
goto exit
:par2
if NOT "%2" == "" (
if "%2" == "x86" (
echo "Building for x86"
set HARVESTROOT=Windows_vc
set ARCH=86
if "%1" == "2013" (
set CMAKE_BUILDER=Visual Studio 12 2013
)
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015
)
goto start
)
if "%2" == "x64" (
echo "Building for x64"
set HARVESTROOT=Win64_vc
set ARCH=64
if "%1" == "2013" (
set CMAKE_BUILDER=Visual Studio 12 2013 Win64
)
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015 Win64
)
goto start
)
)
goto usage
:start
setlocal ENABLEEXTENSIONS
set CMAKE_DEBUG_OPTIONS=-DWITH_OPTIMIZED_DEBUG=On
if "%3" == "debug" set CMAKE_DEBUG_OPTIONS=-DWITH_OPTIMIZED_DEBUG=Off
set SOURCE_DIR=%~dp0\..
set BUILD_DIR=%cd%\build
set HARVEST_DIR=%BUILD_DIR%\output
set STAGING=%BUILD_DIR%\S
rem for python module build
set MSSdk=1
set DISTUTILS_USE_SDK=1
rem for python externals source to be shared between the various archs and compilers
mkdir %BUILD_DIR%\downloads\externals
REM Detect MSVC Installation
if DEFINED VisualStudioVersion goto msvc_detect_finally
set VALUE_NAME=ProductDir
REM Check 64 bits
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%VSVER%\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR goto msvc_detect_finally
REM Check 32 bits
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%VSVER%\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR goto msvc_detect_finally
:msvc_detect_finally
if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
echo on
REM Sanity Checks
where /Q msbuild
if %ERRORLEVEL% NEQ 0 (
echo Error: "MSBuild" command not in the PATH.
echo You must have MSVC installed and run this from the "Developer Command Prompt"
echo ^(available from Visual Studio's Start menu entry^), aborting!
goto EOF
)
where /Q cmake
if %ERRORLEVEL% NEQ 0 (
echo Error: "CMake" command not in the PATH.
echo You must have CMake installed and added to your PATH, aborting!
goto EOF
)
set StatusFile=%BUILD_DIR%\%1_%2.log
set path=%BUILD_DIR%\downloads\mingw\mingw64\msys\1.0\bin\;%BUILD_DIR%\downloads\nasm-2.12.01\;%path%
mkdir %STAGING%\%BuildDir%%ARCH%R
cd %Staging%\%BuildDir%%ARCH%R
echo %DATE% %TIME% : Start > %StatusFile%
cmake -G "%CMAKE_BUILDER%" %SOURCE_DIR% -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
echo %DATE% %TIME% : Release Configuration done >> %StatusFile%
msbuild /m "ll.vcxproj" /p:Configuration=Release /fl /flp:logfile=BlenderDeps_llvm.log
msbuild /m "BlenderDependencies.sln" /p:Configuration=Release /fl /flp:logfile=BlenderDeps.log
echo %DATE% %TIME% : Release Build done >> %StatusFile%
cmake --build . --target Harvest_Release_Results > Harvest_Release.txt
echo %DATE% %TIME% : Release Harvest done >> %StatusFile%
cd %BUILD_DIR%
mkdir %STAGING%\%BuildDir%%ARCH%D
cd %Staging%\%BuildDir%%ARCH%D
cmake -G "%CMAKE_BUILDER%" %SOURCE_DIR% -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
echo %DATE% %TIME% : Debug Configuration done >> %StatusFile%
msbuild /m "ll.vcxproj" /p:Configuration=Debug /fl /flp:logfile=BlenderDeps_llvm.log
msbuild /m "BlenderDependencies.sln" /p:Configuration=Debug /fl /flp:logfile=BlenderDeps.log
echo %DATE% %TIME% : Debug Build done >> %StatusFile%
cmake --build . --target Harvest_Debug_Results> Harvest_Debug.txt
echo %DATE% %TIME% : Debug Harvest done >> %StatusFile%
cd %BUILD_DIR%
:exit
Echo .