blender/source/gameengine
Campbell Barton 27098d3aa0 [#17679] BGE print statement when start and when finish
from Dalai Felinto (dfelinto) 

would useually not encourage prints in these cases, except its often useful to know if an error happened since you last pressed Pkey and without this you end up needing to manually clear the terminal.
2008-09-25 17:43:06 +00:00
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BlenderRoutines [#17679] BGE print statement when start and when finish 2008-09-25 17:43:06 +00:00
Converter re-use some Blender soft body settings for Bullet game soft bodies 2008-09-25 16:48:25 +00:00
Expressions [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GameLogic game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case 2008-09-21 05:38:28 +00:00
GamePlayer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
Ketsji BGE patch: add Debug button next to object state. The object state mask will be printed at runtime with the debug info as a comma separated list of state numbers (1..30) for each active state bit. The reserved property name __state__ is used for that purpose (users should not create a property with that name). 2008-09-25 16:19:07 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics re-use some Blender soft body settings for Bullet game soft bodies 2008-09-25 16:48:25 +00:00
PyDoc BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function. 2008-09-24 22:58:49 +00:00
Rasterizer improved game soft bodies, works for objects that are using 'set smooth' 2008-09-25 03:02:30 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00