forked from bartvdbraak/blender
5792e77239
This patch allows Blender to display i18n monospace font in the text editor and the Python interactive console. Wide characters that occupy multiple columns such as CJK characters can be displayed correctly. Furthermore, wrapping, selection, suggestion, cursor drawing, and syntax highlighting should work. Also fixes a bug [#34543]: In Text Editor false color in comment on cyrillic To estimate how many columns each character occupies, this patch uses wcwidth.c written by Markus Kuhn and distributed under MIT-style license: http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c wcwidth.c is stored in extern/wcwidth and used as a static library. This patch adds new API to blenfont, blenlib and blenkernel: BLF_get_unifont_mono() BLF_free_unifont_mono() BLF_draw_mono() BLI_wcwidth() BLI_wcswidth() BLI_str_utf8_char_width() BLI_str_utf8_char_width_safe() txt_utf8_offset_to_column() txt_utf8_column_to_offset()
233 lines
5.5 KiB
CMake
233 lines
5.5 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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# message(STATUS "Configuring blenderplayer")
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setup_libdirs()
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if(WITH_CODEC_QUICKTIME)
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add_definitions(-DWITH_QUICKTIME)
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endif()
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if(WIN32 AND NOT UNIX)
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string(SUBSTRING ${BLENDER_VERSION} 0 1 bver1)
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string(SUBSTRING ${BLENDER_VERSION} 2 1 bver2)
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string(SUBSTRING ${BLENDER_VERSION} 3 1 bver3)
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if(MINGW)
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add_definitions(
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-DWINDRES
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-DBLEN_VER_RC_STR_M=${BLENDER_VERSION}
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-DBLEN_VER_RC_1=${bver1}
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-DBLEN_VER_RC_2=${bver2}
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-DBLEN_VER_RC_3=${bver3}
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-DBLEN_VER_RC_4=0
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)
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else()
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add_definitions(
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-DBLEN_VER_RC_STR=${BLENDER_VERSION}
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-DBLEN_VER_RC_1=${bver1}
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-DBLEN_VER_RC_2=${bver2}
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-DBLEN_VER_RC_3=${bver3}
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-DBLEN_VER_RC_4=0
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)
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endif()
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add_executable(blenderplayer ${EXETYPE} bad_level_call_stubs/stubs.c ../icons/winblender.rc)
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elseif(APPLE)
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add_executable(blenderplayer ${EXETYPE} bad_level_call_stubs/stubs.c)
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# setup Info.plist
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execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BLENDER_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
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set(PLAYER_SOURCEDIR ${CMAKE_SOURCE_DIR}/release/darwin/blenderplayer.app)
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set(PLAYER_SOURCEINFO ${PLAYER_SOURCEDIR}/Contents/Info.plist)
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set_target_properties(blenderplayer PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${PLAYER_SOURCEINFO}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${BLENDER_VERSION}
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MACOSX_BUNDLE_LONG_VERSION_STRING "${BLENDER_VERSION} ${BLENDER_DATE}")
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else()
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add_executable(blenderplayer bad_level_call_stubs/stubs.c)
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endif()
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add_dependencies(blenderplayer makesdna)
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get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
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list(APPEND BLENDER_LINK_LIBS
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ge_player_common
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ge_player_ghost
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blenkernel_blc
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)
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if(CMAKE_SYSTEM_NAME MATCHES "Linux")
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list(APPEND BLENDER_LINK_LIBS extern_binreloc)
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endif()
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# if(UNIX)
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# Sort libraries
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set(BLENDER_SORTED_LIBS
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ge_player_ghost
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ge_player_common
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bf_intern_string
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bf_intern_ghost
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bf_rna
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bf_bmesh
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bf_blenkernel
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bf_intern_rigidbody
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bf_blenloader
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ge_blen_routines
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bf_editor_datafiles
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ge_converter
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ge_logic_ketsji
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ge_phys_bullet
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ge_phys_dummy
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ge_logic
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ge_rasterizer
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ge_oglrasterizer
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ge_logic_expressions
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ge_scenegraph
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bf_ikplugin
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bf_intern_itasc
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bf_intern_iksolver
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bf_intern_smoke
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bf_modifiers
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bf_intern_moto
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bf_nodes
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bf_gpu
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bf_imbuf
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bf_avi
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ge_logic_network
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ge_logic_ngnetwork
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ge_logic_loopbacknetwork
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extern_bullet
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bf_intern_guardedalloc
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bf_intern_memutil
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bf_python_ext
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bf_python_mathutils
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bf_python_bmesh
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bf_blenlib
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bf_intern_utfconv
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bf_imbuf_cineon
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bf_imbuf_openexr
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extern_openjpeg
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extern_redcode
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bf_imbuf_dds
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bf_dna
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ge_videotex
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bf_blenfont
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bf_intern_audaspace
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blenkernel_blc
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bf_bmesh
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extern_binreloc
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extern_minilzo
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bf_intern_ghost # duplicate for linking
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bf_blenkernel # duplicate for linking
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bf_intern_mikktspace
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extern_recastnavigation
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bf_intern_raskter
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bf_intern_opencolorio
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bf_intern_opennl
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extern_rangetree
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extern_wcwidth
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)
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if(WITH_MOD_CLOTH_ELTOPO)
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list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
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endif()
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if(NOT WITH_SYSTEM_GLEW)
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list(APPEND BLENDER_SORTED_LIBS extern_glew)
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endif()
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if(WITH_LZMA)
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list(APPEND BLENDER_SORTED_LIBS extern_lzma)
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endif()
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if(WITH_LIBMV)
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list(APPEND BLENDER_SORTED_LIBS extern_libmv)
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list(APPEND BLENDER_SORTED_LIBS extern_ceres)
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endif()
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list(APPEND BLENDER_SORTED_LIBS extern_colamd)
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if(WITH_MOD_BOOLEAN)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_bsp)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_moto)
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endif()
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if(WITH_MOD_BOOLEAN)
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list(APPEND BLENDER_SORTED_LIBS extern_carve)
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endif()
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if(WITH_GHOST_XDND)
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list(APPEND BLENDER_SORTED_LIBS extern_xdnd)
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endif()
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if(WITH_CODEC_QUICKTIME)
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list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
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endif()
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if(WITH_CXX_GUARDEDALLOC)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
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endif()
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if(WITH_INTERNATIONAL)
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list(APPEND BLENDER_SORTED_LIBS bf_intern_locale)
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endif()
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foreach(SORTLIB ${BLENDER_SORTED_LIBS})
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set(REMLIB ${SORTLIB})
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foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
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if(${SEARCHLIB} STREQUAL ${SORTLIB})
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set(REMLIB "")
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endif()
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endforeach()
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if(REMLIB)
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# message(STATUS "Removing library ${REMLIB} from blenderplayer linking because: not configured")
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list(APPEND REM_MSG ${REMLIB})
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list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
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endif()
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endforeach()
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if(REM_MSG)
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list(SORT REM_MSG)
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message(STATUS "Player Skipping: (${REM_MSG})")
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endif()
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target_link_libraries(blenderplayer ${BLENDER_SORTED_LIBS})
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unset(SEARCHLIB)
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unset(SORTLIB)
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unset(REMLIB)
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unset(REM_MSG)
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# else()
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# target_link_libraries(blenderplayer ${BLENDER_LINK_LIBS})
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# endif()
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if(WITH_PLAYER)
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add_subdirectory(bad_level_call_stubs)
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endif()
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setup_liblinks(blenderplayer)
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