forked from bartvdbraak/blender
00291b5cf4
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested. |
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.. | ||
Makefile | ||
SConscript | ||
SG_Controller.cpp | ||
SG_Controller.h | ||
SG_IObject.cpp | ||
SG_IObject.h | ||
SG_Node.cpp | ||
SG_Node.h | ||
SG_ParentRelation.h | ||
SG_Spatial.cpp | ||
SG_Spatial.h |