forked from bartvdbraak/blender
27d43f3fd3
* C: BM_vert_separate(...) * py: bmesh.utils.vert_separate(vert, edges) This splits off regions around the vertex, splitting on connected edges passed in a sequence. also made minor changes - rename python api functions _rip to _separate - fixed bmesh iterator being iterable its self (some parts of python expect this) - fix memory leak in bmesh python api. |
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blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |