..
attribute.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
attribute.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
background.cpp
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
background.h
Cycles: add render layer use environment option to disable world lighting on
2012-04-13 12:58:12 +00:00
buffers.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
buffers.h
style cleanup: block comments
2012-06-09 17:22:52 +00:00
camera.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
camera.h
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
CMakeLists.txt
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
film.cpp
Fix #31883 : cycles vectors pass rendering crash with some render layers using
2012-06-20 14:24:52 +00:00
film.h
Fix #31883 : cycles vectors pass rendering crash with some render layers using
2012-06-20 14:24:52 +00:00
filter.cpp
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
filter.h
Cycles:
2011-08-28 13:55:59 +00:00
graph.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
graph.h
Generalized node groups for Cycles.
2011-12-18 15:34:06 +00:00
image.cpp
cycles changes:
2012-07-04 11:48:42 +00:00
image.h
cycles changes:
2012-07-04 11:48:42 +00:00
integrator.cpp
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
integrator.h
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
light.cpp
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
light.h
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
mesh_displace.cpp
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
mesh.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
mesh.h
Cycles: threading optimizations
2012-05-05 19:44:33 +00:00
nodes.cpp
cycles changes:
2012-07-04 11:48:42 +00:00
nodes.h
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
object.cpp
Fix cycles object_flag array being allocated too big.
2012-06-13 11:25:22 +00:00
object.h
Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
2012-06-08 16:17:57 +00:00
osl.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
osl.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
scene.cpp
Cycles: first step for implementation of non-progressive sampler that handles
2012-06-13 11:44:48 +00:00
scene.h
Particle Info node for Cycles. This can be used to access particle information in material shaders for dupli objects. For now only the particle Age and individual Lifetime (in frames) are supported, more attributes can be added when needed.
2012-06-08 16:17:57 +00:00
session.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
session.h
Fix #30246 : rendering multiple render layers with CUDA still not working,
2012-02-23 19:48:18 +00:00
shader.cpp
style cleanup: block comments
2012-06-09 17:22:52 +00:00
shader.h
style cleanup: block comments
2012-06-09 17:22:52 +00:00
sobol.cpp
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
sobol.h
Fix #29528 : crash adding subsurf modifier in a particular scene with viewport render.
2011-12-08 21:55:35 +00:00
svm.cpp
code cleanup: removed/renamed shadow & duplicate variable definitions.
2012-06-09 18:20:40 +00:00
svm.h
Cycles: support for motion vector and UV passes.
2012-04-30 12:49:26 +00:00
tile.cpp
Cycles: device code refactoring, no functional changes.
2012-01-04 18:06:32 +00:00
tile.h
Cycles: some small code refactoring related to buffer parameters.
2011-12-21 13:48:35 +00:00