blender/release/scripts/startup/bl_ui
Sergey Sharybin 28002edb6b Finish changes in up/down arrows for menus
Restored single triangle for special menus, which still isn't perfect but
probably makes more sense.

Added drawflag bit flags to button, which is currently used to declare, that
button need to have up/down arrows. This is needed because it's tricky to
distinguish if button should have such arrows. For example, ID search buttons
is a simple block button which doesn't directly mean it'll have pop-up menu
and not all buttons which cases pop-up menu to display need to have such
arrows.

So currently only ID selector button is forcing up/down arrows to be displayed,
all the rest buttons now behaves in the same way as it used to be before.
2012-05-23 14:24:40 +00:00
..
__init__.py picky cleanup to use of bpy.types 2012-01-18 06:11:56 +00:00
properties_animviz.py Motion Paths Gui - Restoring a "Calculate" button to the Motion Paths panel 2012-05-23 03:36:03 +00:00
properties_data_armature.py Finish changes in up/down arrows for menus 2012-05-23 14:24:40 +00:00
properties_data_bone.py Bugfix [#31469] 'cyclic offset' option is broken 2012-05-16 02:40:14 +00:00
properties_data_camera.py Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
properties_data_curve.py Added start and end bevel factor for curves, so now it's possible to make 2012-05-04 17:04:20 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Python UI Files: 2012-05-01 11:09:05 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Finish changes in up/down arrows for menus 2012-05-23 14:24:40 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py Add skin modifier: DNA, RNA, UI, and MOD_skin.c implementation. 2012-05-22 15:29:01 +00:00
properties_data_speaker.py pep/style edits & quiet some warnings 2011-11-11 03:28:46 +00:00
properties_game.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
properties_material.py Finish changes in up/down arrows for menus 2012-05-23 14:24:40 +00:00
properties_object_constraint.py code cleanup: remove unused imports/defines + other redundant code. 2012-04-08 13:11:25 +00:00
properties_object.py style cleanup: pep8 2012-05-15 18:50:51 +00:00
properties_paint_common.py Code/UI cleanup: improvements for sculpt brush texture settings. 2012-05-15 04:50:47 +00:00
properties_particle.py style cleanup: pep8, also quiet compiler warning. 2012-04-20 18:50:18 +00:00
properties_physics_cloth.py UI: 2012-04-15 21:10:14 +00:00
properties_physics_common.py Point Cache: allow baking external smoke caches. This needs to be cleaned up 2012-04-28 09:00:11 +00:00
properties_physics_dynamicpaint.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_physics_field.py Remove "Use Root Coordinates" from the interface 2012-05-15 15:55:59 +00:00
properties_physics_fluid.py Fix [#30954] Fluid obstacle checkbox has no effect 2012-04-21 22:09:09 +00:00
properties_physics_smoke.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
properties_physics_softbody.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_render.py fix for typo 2012-02-13 12:57:46 +00:00
properties_scene.py KeyingSets UI stuff - Replaced names used in RNA enum instead of redefining 2012-05-17 10:10:11 +00:00
properties_texture.py Finish changes in up/down arrows for menus 2012-05-23 14:24:40 +00:00
properties_world.py 2.6 UI: 2012-03-10 20:30:05 +00:00
space_clip.py style cleanup: pep8 2012-05-15 18:50:51 +00:00
space_console.py patch [#31359] Py Console: Empty current line 2012-05-09 14:58:57 +00:00
space_dopesheet.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_filebrowser.py RNA: 2011-11-07 16:26:53 +00:00
space_graph.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_image.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_info.py Renamed the COLLADA Import/export labels to 'Collada (Default)' to make it better separatable from target specific exporters 2012-05-20 17:40:57 +00:00
space_logic.py Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property" 2012-02-12 10:23:06 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py A number of new features for the node editor in general and the Frame node in particular. 2012-05-22 14:13:33 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py Sequencer UI: 2012-05-20 15:52:24 +00:00
space_text.py style cleanup: pep8 2012-05-15 18:50:51 +00:00
space_time.py style cleanup: pep8 2012-05-15 18:50:51 +00:00
space_userpref_keymap.py code cleanup: remove unused imports/defines + other redundant code. 2012-04-08 13:11:25 +00:00
space_userpref.py Add "Install Theme" button in user preferences, patch #31505 by Julien Duroure. 2012-05-18 12:49:27 +00:00
space_view3d_toolbar.py Add input sample averaging to PaintStroke. 2012-05-21 23:32:46 +00:00
space_view3d.py 3D View UI: 2012-05-18 21:13:22 +00:00