forked from bartvdbraak/blender
285ef99931
* Added 2 new nodes to combine and separate HSV colors. Screenshot: http://www.pasteall.org/pic/show.php?id=54828
34 lines
1005 B
Plaintext
34 lines
1005 B
Plaintext
/*
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* Copyright 2013, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "stdosl.h"
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#include "node_color.h"
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shader node_separate_hsv(
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color Color = 0.8,
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output float H = 0.0,
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output float S = 0.0,
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output float V = 0.0)
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{
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color col = rgb_to_hsv(Color);
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H = col[0];
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S = col[1];
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V = col[2];
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}
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