blender/release
Tamito Kajiyama 28cce475f2 Fix for line style shader nodes also shown in the Add menu of other shader types.
Problem report by Nahuel Belich through Facebook, thanks!
2014-09-07 22:16:24 +09:00
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bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin OSX: updated codesigning README and removed not longer valid rule plists 2014-08-01 01:01:12 +02:00
datafiles Fix preview icons update script to work in OSX 2014-08-31 01:17:45 +02:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Fix for line style shader nodes also shown in the Add menu of other shader types. 2014-09-07 22:16:24 +09:00
text Update Readme and Release Log link for 2.71. 2014-06-20 12:31:34 +02:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00