blender/intern/cycles
Thomas Dinges 291152e127 Add back ray bounces debug code, can be useful nevertheless.
Just need to keep in mind that these are not indirect bounces in the pass then.
2015-06-16 00:39:11 +02:00
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app Expose Background AO and Transparent flag to XML API 2015-06-12 00:32:00 +02:00
blender Cycles: Add debug pass which shows number of instance pushes during camera ray intersection 2015-06-12 00:12:03 +02:00
bvh Cleanup: style & const's 2015-05-05 05:19:49 +10:00
cmake Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00
device Cycles: Move requested feature conversion to an own function 2015-06-08 11:15:40 +02:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Add back ray bounces debug code, can be useful nevertheless. 2015-06-16 00:39:11 +02:00
render Cycles: Fix compilation error with motion blur disabled on CPU 2015-06-13 18:16:32 +02:00
subd Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
util Cycles: Number keys 0-3 can be used in interactive mode now to set max bounces. 2015-06-01 19:56:36 +05:00
CMakeLists.txt Cycles: Use native float->half conversion instructions for Haswell CPUs. 2015-05-10 16:35:51 +00:00
SConscript Cycles: Restructure kernel files organization 2015-05-22 16:31:34 +05:00