blender/source
Simon Clitherow 208da2a5d0 Added support for compiling BULLET with scons on windows
using bandoler's patch as a basis (thanks!).

A couple of notes:

-  This is for windows only, I did not have a chance to try linux yet.

-  SConscript for PHY_Bullet may need tweaking (plus support
 for other platforms), but at least it's in there :)

Any problems, shout :)
2005-08-01 21:19:41 +00:00
..
blender Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
creator - got fed up with not being able to put a breakpoint on MEM_ 2005-07-22 16:40:26 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile - move libdecimation in link order to keep gnu ld happy 2005-07-26 07:15:17 +00:00
nan_compile.mk Uncommented a line in the FREE_WINDOWS section that appears to control the 2005-04-18 19:28:38 +00:00
nan_definitions.mk Reverted accidental change in compiling Python for OSX. Now it is default 2005-07-06 07:01:27 +00:00
nan_link.mk Support for SGI Prism: 2005-04-05 14:33:43 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00