forked from bartvdbraak/blender
2973ffbb49
also made 'transfer shape' script copy into the active object to match 'join as shape', which was quite confusing before. |
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.. | ||
add_armature_human.py | ||
add_mesh_torus.py | ||
console_python.py | ||
console_shell.py | ||
mesh.py | ||
object_randomize_transform.py | ||
object.py | ||
presets.py | ||
screen_play_rendered_anim.py | ||
uv.py | ||
uvcalc_follow_active.py | ||
uvcalc_smart_project.py | ||
vertexpaint_dirt.py | ||
wm.py |