blender/intern/cycles/kernel/kernel_compat_cpu.h
Sergey Sharybin f2c54df625 Cycles: Expose image image extension mapping to the image manager
Currently only two mappings are supported by API, which is Repeat (old behavior)
and new Clip behavior. Internally this extension is being converted to periodic
flag which was already supported but wasn't exposed.

There's no support for OpenCL yet because of the way how we pack images into a
single texture.

Those settings are not exposed to UI or anywhere else and there should be no
functional changes so far.
2015-07-21 21:58:19 +02:00

454 lines
13 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __KERNEL_COMPAT_CPU_H__
#define __KERNEL_COMPAT_CPU_H__
#define __KERNEL_CPU__
/* Release kernel has too much false-positive maybe-uninitialized warnings,
* which makes it possible to miss actual warnings.
*/
#if defined(__GNUC__) && defined(NDEBUG)
# pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
# pragma GCC diagnostic ignored "-Wuninitialized"
#endif
/* Selective nodes compilation. */
#ifndef __NODES_MAX_GROUP__
# define __NODES_MAX_GROUP__ NODE_GROUP_LEVEL_MAX
#endif
#ifndef __NODES_FEATURES__
# define __NODES_FEATURES__ NODE_FEATURE_ALL
#endif
#include "util_debug.h"
#include "util_math.h"
#include "util_simd.h"
#include "util_half.h"
#include "util_types.h"
#define ccl_addr_space
/* On x86_64, versions of glibc < 2.16 have an issue where expf is
* much slower than the double version. This was fixed in glibc 2.16.
*/
#if !defined(__KERNEL_GPU__) && defined(__x86_64__) && defined(__x86_64__) && \
defined(__GNU_LIBRARY__) && defined(__GLIBC__ ) && defined(__GLIBC_MINOR__) && \
(__GLIBC__ <= 2 && __GLIBC_MINOR__ < 16)
# define expf(x) ((float)exp((double)(x)))
#endif
CCL_NAMESPACE_BEGIN
/* Assertions inside the kernel only work for the CPU device, so we wrap it in
* a macro which is empty for other devices */
#define kernel_assert(cond) assert(cond)
/* Texture types to be compatible with CUDA textures. These are really just
* simple arrays and after inlining fetch hopefully revert to being a simple
* pointer lookup. */
template<typename T> struct texture {
ccl_always_inline T fetch(int index)
{
kernel_assert(index >= 0 && index < width);
return data[index];
}
#ifdef __KERNEL_SSE2__
ccl_always_inline ssef fetch_ssef(int index)
{
kernel_assert(index >= 0 && index < width);
return ((ssef*)data)[index];
}
ccl_always_inline ssei fetch_ssei(int index)
{
kernel_assert(index >= 0 && index < width);
return ((ssei*)data)[index];
}
#endif
T *data;
int width;
};
template<typename T> struct texture_image {
#define SET_CUBIC_SPLINE_WEIGHTS(u, t) \
{ \
u[0] = (((-1.0f/6.0f)* t + 0.5f) * t - 0.5f) * t + (1.0f/6.0f); \
u[1] = (( 0.5f * t - 1.0f) * t ) * t + (2.0f/3.0f); \
u[2] = (( -0.5f * t + 0.5f) * t + 0.5f) * t + (1.0f/6.0f); \
u[3] = (1.0f / 6.0f) * t * t * t; \
} (void)0
ccl_always_inline float4 read(float4 r)
{
return r;
}
ccl_always_inline float4 read(uchar4 r)
{
float f = 1.0f/255.0f;
return make_float4(r.x*f, r.y*f, r.z*f, r.w*f);
}
ccl_always_inline int wrap_periodic(int x, int width)
{
x %= width;
if(x < 0)
x += width;
return x;
}
ccl_always_inline int wrap_clamp(int x, int width)
{
return clamp(x, 0, width-1);
}
ccl_always_inline float frac(float x, int *ix)
{
int i = float_to_int(x) - ((x < 0.0f)? 1: 0);
*ix = i;
return x - (float)i;
}
ccl_always_inline float4 interp(float x, float y)
{
if(UNLIKELY(!data))
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
int ix, iy, nix, niy;
if(interpolation == INTERPOLATION_CLOSEST) {
frac(x*(float)width, &ix);
frac(y*(float)height, &iy);
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
}
return read(data[ix + iy*width]);
}
else if(interpolation == INTERPOLATION_LINEAR) {
float tx = frac(x*(float)width - 0.5f, &ix);
float ty = frac(y*(float)height - 0.5f, &iy);
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
nix = wrap_periodic(ix+1, width);
niy = wrap_periodic(iy+1, height);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
nix = wrap_clamp(ix+1, width);
niy = wrap_clamp(iy+1, height);
}
float4 r = (1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width]);
r += (1.0f - ty)*tx*read(data[nix + iy*width]);
r += ty*(1.0f - tx)*read(data[ix + niy*width]);
r += ty*tx*read(data[nix + niy*width]);
return r;
}
else {
/* Tricubic b-spline interpolation. */
const float tx = frac(x*(float)width - 0.5f, &ix);
const float ty = frac(y*(float)height - 0.5f, &iy);
int pix, piy, nnix, nniy;
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
pix = wrap_periodic(ix-1, width);
piy = wrap_periodic(iy-1, height);
nix = wrap_periodic(ix+1, width);
niy = wrap_periodic(iy+1, height);
nnix = wrap_periodic(ix+2, width);
nniy = wrap_periodic(iy+2, height);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
pix = wrap_clamp(ix-1, width);
piy = wrap_clamp(iy-1, height);
nix = wrap_clamp(ix+1, width);
niy = wrap_clamp(iy+1, height);
nnix = wrap_clamp(ix+2, width);
nniy = wrap_clamp(iy+2, height);
}
const int xc[4] = {pix, ix, nix, nnix};
const int yc[4] = {width * piy,
width * iy,
width * niy,
width * nniy};
float u[4], v[4];
/* Some helper macro to keep code reasonable size,
* let compiler to inline all the matrix multiplications.
*/
#define DATA(x, y) (read(data[xc[x] + yc[y]]))
#define TERM(col) \
(v[col] * (u[0] * DATA(0, col) + \
u[1] * DATA(1, col) + \
u[2] * DATA(2, col) + \
u[3] * DATA(3, col)))
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
/* Actual interpolation. */
return TERM(0) + TERM(1) + TERM(2) + TERM(3);
#undef TERM
#undef DATA
}
}
ccl_always_inline float4 interp_3d(float x, float y, float z)
{
return interp_3d_ex(x, y, z, interpolation);
}
ccl_always_inline float4 interp_3d_ex(float x, float y, float z,
int interpolation = INTERPOLATION_LINEAR)
{
if(UNLIKELY(!data))
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
int ix, iy, iz, nix, niy, niz;
if(interpolation == INTERPOLATION_CLOSEST) {
frac(x*(float)width, &ix);
frac(y*(float)height, &iy);
frac(z*(float)depth, &iz);
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
iz = wrap_periodic(iz, depth);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
iz = wrap_clamp(iz, depth);
}
return read(data[ix + iy*width + iz*width*height]);
}
else if(interpolation == INTERPOLATION_LINEAR) {
float tx = frac(x*(float)width - 0.5f, &ix);
float ty = frac(y*(float)height - 0.5f, &iy);
float tz = frac(z*(float)depth - 0.5f, &iz);
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
iz = wrap_periodic(iz, depth);
nix = wrap_periodic(ix+1, width);
niy = wrap_periodic(iy+1, height);
niz = wrap_periodic(iz+1, depth);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
iz = wrap_clamp(iz, depth);
nix = wrap_clamp(ix+1, width);
niy = wrap_clamp(iy+1, height);
niz = wrap_clamp(iz+1, depth);
}
float4 r;
r = (1.0f - tz)*(1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width + iz*width*height]);
r += (1.0f - tz)*(1.0f - ty)*tx*read(data[nix + iy*width + iz*width*height]);
r += (1.0f - tz)*ty*(1.0f - tx)*read(data[ix + niy*width + iz*width*height]);
r += (1.0f - tz)*ty*tx*read(data[nix + niy*width + iz*width*height]);
r += tz*(1.0f - ty)*(1.0f - tx)*read(data[ix + iy*width + niz*width*height]);
r += tz*(1.0f - ty)*tx*read(data[nix + iy*width + niz*width*height]);
r += tz*ty*(1.0f - tx)*read(data[ix + niy*width + niz*width*height]);
r += tz*ty*tx*read(data[nix + niy*width + niz*width*height]);
return r;
}
else {
/* Tricubic b-spline interpolation. */
const float tx = frac(x*(float)width - 0.5f, &ix);
const float ty = frac(y*(float)height - 0.5f, &iy);
const float tz = frac(z*(float)depth - 0.5f, &iz);
int pix, piy, piz, nnix, nniy, nniz;
if(periodic) {
ix = wrap_periodic(ix, width);
iy = wrap_periodic(iy, height);
iz = wrap_periodic(iz, depth);
pix = wrap_periodic(ix-1, width);
piy = wrap_periodic(iy-1, height);
piz = wrap_periodic(iz-1, depth);
nix = wrap_periodic(ix+1, width);
niy = wrap_periodic(iy+1, height);
niz = wrap_periodic(iz+1, depth);
nnix = wrap_periodic(ix+2, width);
nniy = wrap_periodic(iy+2, height);
nniz = wrap_periodic(iz+2, depth);
}
else {
ix = wrap_clamp(ix, width);
iy = wrap_clamp(iy, height);
iz = wrap_clamp(iz, depth);
pix = wrap_clamp(ix-1, width);
piy = wrap_clamp(iy-1, height);
piz = wrap_clamp(iz-1, depth);
nix = wrap_clamp(ix+1, width);
niy = wrap_clamp(iy+1, height);
niz = wrap_clamp(iz+1, depth);
nnix = wrap_clamp(ix+2, width);
nniy = wrap_clamp(iy+2, height);
nniz = wrap_clamp(iz+2, depth);
}
const int xc[4] = {pix, ix, nix, nnix};
const int yc[4] = {width * piy,
width * iy,
width * niy,
width * nniy};
const int zc[4] = {width * height * piz,
width * height * iz,
width * height * niz,
width * height * nniz};
float u[4], v[4], w[4];
/* Some helper macro to keep code reasonable size,
* let compiler to inline all the matrix multiplications.
*/
#define DATA(x, y, z) (read(data[xc[x] + yc[y] + zc[z]]))
#define COL_TERM(col, row) \
(v[col] * (u[0] * DATA(0, col, row) + \
u[1] * DATA(1, col, row) + \
u[2] * DATA(2, col, row) + \
u[3] * DATA(3, col, row)))
#define ROW_TERM(row) \
(w[row] * (COL_TERM(0, row) + \
COL_TERM(1, row) + \
COL_TERM(2, row) + \
COL_TERM(3, row)))
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
SET_CUBIC_SPLINE_WEIGHTS(w, tz);
/* Actual interpolation. */
return ROW_TERM(0) + ROW_TERM(1) + ROW_TERM(2) + ROW_TERM(3);
#undef COL_TERM
#undef ROW_TERM
#undef DATA
}
}
ccl_always_inline void dimensions_set(int width_, int height_, int depth_)
{
width = width_;
height = height_;
depth = depth_;
}
T *data;
int interpolation;
bool periodic;
int width, height, depth;
#undef SET_CUBIC_SPLINE_WEIGHTS
};
typedef texture<float4> texture_float4;
typedef texture<float2> texture_float2;
typedef texture<float> texture_float;
typedef texture<uint> texture_uint;
typedef texture<int> texture_int;
typedef texture<uint4> texture_uint4;
typedef texture<uchar4> texture_uchar4;
typedef texture_image<float4> texture_image_float4;
typedef texture_image<uchar4> texture_image_uchar4;
/* Macros to handle different memory storage on different devices */
#define kernel_tex_fetch(tex, index) (kg->tex.fetch(index))
#define kernel_tex_fetch_ssef(tex, index) (kg->tex.fetch_ssef(index))
#define kernel_tex_fetch_ssei(tex, index) (kg->tex.fetch_ssei(index))
#define kernel_tex_lookup(tex, t, offset, size) (kg->tex.lookup(t, offset, size))
#define kernel_tex_image_interp(tex, x, y) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp(x, y) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp(x, y))
#define kernel_tex_image_interp_3d(tex, x, y, z) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp_3d(x, y, z) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp_3d(x, y, z))
#define kernel_tex_image_interp_3d_ex(tex, x, y, z, interpolation) ((tex < MAX_FLOAT_IMAGES) ? kg->texture_float_images[tex].interp_3d_ex(x, y, z, interpolation) : kg->texture_byte_images[tex - MAX_FLOAT_IMAGES].interp_3d_ex(x, y, z, interpolation))
#define kernel_data (kg->__data)
#ifdef __KERNEL_SSE2__
typedef vector3<sseb> sse3b;
typedef vector3<ssef> sse3f;
typedef vector3<ssei> sse3i;
ccl_device_inline void print_sse3b(const char *label, sse3b& a)
{
print_sseb(label, a.x);
print_sseb(label, a.y);
print_sseb(label, a.z);
}
ccl_device_inline void print_sse3f(const char *label, sse3f& a)
{
print_ssef(label, a.x);
print_ssef(label, a.y);
print_ssef(label, a.z);
}
ccl_device_inline void print_sse3i(const char *label, sse3i& a)
{
print_ssei(label, a.x);
print_ssei(label, a.y);
print_ssei(label, a.z);
}
#endif
CCL_NAMESPACE_END
#endif /* __KERNEL_COMPAT_CPU_H__ */