blender/intern/utfconv
Brecht Van Lommel eaf354e222 Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it
seems that somehow not having this is causing keyboard events to be caught by
SDL. This was removed because it broke addons that could use SDL, now set the
environment variable only temporary during SDL initialization.

This may have been causing issues with keyboard events getting missed in the
game engine, but I couldn't confirm the issue here.
2013-09-23 14:48:28 +00:00
..
CMakeLists.txt fix for UV reveal (wasnt selecting all verts because check for unselected vert was incorrect after selecting the first face). 2012-04-13 03:41:07 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
utf_winfunc.c Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it 2013-09-23 14:48:28 +00:00
utf_winfunc.h misc minor edits. 2013-03-29 06:25:22 +00:00
utfconv.c code cleanup: quiet some windows warnings. 2012-09-15 04:57:51 +00:00
utfconv.h misc minor edits. 2013-03-29 06:25:22 +00:00