blender/intern/cycles
Brecht Van Lommel 2bf591762a Cycles: equi-angular sampling for homogeneous volumes
This adds an option in the Volume Sampling panel, which helps rendering lamps
inside or near volumes with less noise. It can also increase noise though and
needs improvements to support MIS and heterogeneous volumes, but since it's
useful in some cases already (especially world volumes) it's there now.

Based on the code in the old branch by Stuart, with modifications by Thomas
and Brecht.

Differential Revision: https://developer.blender.org/D291
2014-02-14 17:37:34 +01:00
..
app Cycles Standalone: Up/Down movement was inverted. 2014-02-14 13:56:23 +01:00
blender Cycles: equi-angular sampling for homogeneous volumes 2014-02-14 17:37:34 +01:00
bvh spelling: use American spelling for canceled 2013-10-26 01:06:19 +00:00
cmake Cycles / Standalone: 2013-08-30 17:34:27 +00:00
device Cycles Network rendering, remove some exception throwing, replace with saner error handling 2014-02-05 21:55:51 +01:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Cycles: equi-angular sampling for homogeneous volumes 2014-02-14 17:37:34 +01:00
render Cycles: equi-angular sampling for homogeneous volumes 2014-02-14 17:37:34 +01:00
subd Cycles: experimental OpenSubdiv code. 2013-11-28 02:11:42 +01:00
util Cycles Standalone: Add interactive mode (I-key), to avoid accidental changes/movement. 2014-02-14 13:41:02 +01:00
CMakeLists.txt Cycles: enable /arch:AVX in msvc 11 and later versions for avx kernel 2014-02-03 17:22:50 +04:00
SConscript Fix sconscript syntax error when using python 2.x instead of 3.x. 2014-01-29 14:50:20 +01:00