forked from bartvdbraak/blender
2e08b763c5
Problem: AMD does not like something like this. float3 *a; flaot b = a->x; You need to circumvent this by using: float3 *a; float b = (*a).x; |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |