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sandey
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blender
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2e52bdbbee
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Jens Verwiebe
2e52bdbbee
OSX/cmake: workaround for getting right LC_VERSION_MIN_MACOSX with makefiles
2012-11-08 12:57:01 +00:00
build_files
Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch!
2012-11-07 16:51:09 +00:00
doc
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
extern
OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering
2012-11-06 15:19:49 +00:00
intern
code cleanup: unused defines & some formatting.
2012-11-08 06:46:10 +00:00
release
Added Map Taper option which if enabled maps affect of taper object on
2012-11-08 08:16:44 +00:00
source
Small fix:
2012-11-08 11:31:15 +00:00
CMakeLists.txt
OSX/cmake: workaround for getting right LC_VERSION_MIN_MACOSX with makefiles
2012-11-08 12:57:01 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
code cleanup: add check spelling osl
2012-10-17 01:53:29 +00:00
SConstruct
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00