forked from bartvdbraak/blender
2f0bdcb306
Operators that trigger UI events (but nothing else) were using 'CANCELLED' making it impossible to tell if an invoke function failed, or opened a menu. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |