forked from bartvdbraak/blender
0be08725ad
Rough summary of fixes/changes: - Blender Py API: GameLogic -> bge.logic - Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs. - Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b] - Py API: Renaming _owner attribute of mathutils classes to owner. - Fix some minor errors in mathutils and blf. - Enabling game engine autoplay again based on a patch by Dalai: * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error. * The 3D view are is made fullscreen. * Quad view, header, properties and toolbox panel are all hidden to get the maximum view. * If the game engine full screen setting is set, the game starts in fullscreen. - Fix for ipo conversion on file transition in the game engine. |
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.. | ||
BoolValue.cpp | ||
BoolValue.h | ||
CMakeLists.txt | ||
ConstExpr.cpp | ||
ConstExpr.h | ||
EmptyValue.cpp | ||
EmptyValue.h | ||
ErrorValue.cpp | ||
ErrorValue.h | ||
EXP_C-Api.cpp | ||
EXP_C-Api.h | ||
Expression.cpp | ||
Expression.h | ||
FloatValue.cpp | ||
FloatValue.h | ||
IdentifierExpr.cpp | ||
IdentifierExpr.h | ||
IfExpr.cpp | ||
IfExpr.h | ||
InputParser.cpp | ||
InputParser.h | ||
IntValue.cpp | ||
IntValue.h | ||
KX_HashedPtr.cpp | ||
KX_HashedPtr.h | ||
KX_Python.h | ||
ListValue.cpp | ||
ListValue.h | ||
Makefile | ||
Operator1Expr.cpp | ||
Operator1Expr.h | ||
Operator2Expr.cpp | ||
Operator2Expr.h | ||
PyObjectPlus.cpp | ||
PyObjectPlus.h | ||
SConscript | ||
StringValue.cpp | ||
StringValue.h | ||
Value.cpp | ||
Value.h | ||
VectorValue.cpp | ||
VectorValue.h | ||
VoidValue.h |