blender/source
Campbell Barton 2feea3dcc3 made scn.objects more flexible... you can now things like...
scn.objects.selected = [] # deselect all
scn.objects.selected = scn.objects # select all
scn.objects.context = [ob1, ob2...]

Added epydoc examples and updates importer scripts to use this de-select-all method.
2006-12-28 11:09:36 +00:00
..
blender made scn.objects more flexible... you can now things like... 2006-12-28 11:09:36 +00:00
creator CMake: Add scripts copy back into postbuild on Windows after accidentally removing it when adding the plugins 2006-12-15 10:40:37 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine normalize hitnormal 2006-12-26 23:03:36 +00:00
icons
kernel CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_compile.mk This reverts the dependancy stuff I did for make -j# 2006-11-17 18:29:46 +00:00
nan_definitions.mk Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_link.mk This is really two commits but the first one is very small and affects one 2006-11-09 15:45:19 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript