forked from bartvdbraak/blender
307ad085fc
Mesh.c - mesh.faces.extend([..., smooth=True]) - smooth keyword argument, in a number of places was looping through all faces just to smooth them. mesh_skin.py - smooth by default |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
freedesktop/icons | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
windows | ||
Makefile | ||
VERSION |