blender/source/gameengine
Campbell Barton 690d5192f0 code cleanup: remove vertex/weight paint's VP_COLINDEX, this feature worked in the code but wasnt accessible from the UI this wasn't even accessible from the UI in 2.4x.
This would only paint onto faces from the active material. however we're better off using selection here IMHO (adding support for material selection in paint mask mode).

also quiet some warnings.
2012-09-18 04:55:52 +00:00
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BlenderRoutines style cleanup 2012-09-16 04:58:18 +00:00
Converter code cleanup: remove vertex/weight paint's VP_COLINDEX, this feature worked in the code but wasnt accessible from the UI this wasn't even accessible from the UI in 2.4x. 2012-09-18 04:55:52 +00:00
Expressions style cleanup 2012-09-16 04:58:18 +00:00
GameLogic style cleanup 2012-09-16 04:58:18 +00:00
GamePlayer style cleanup 2012-09-16 04:58:18 +00:00
Ketsji style cleanup 2012-09-16 04:58:18 +00:00
Network style cleanup 2012-09-16 04:58:18 +00:00
Physics style cleanup 2012-09-16 04:58:18 +00:00
Rasterizer style cleanup 2012-09-16 04:58:18 +00:00
SceneGraph style cleanup 2012-09-16 04:58:18 +00:00
VideoTexture style cleanup 2012-09-16 04:58:18 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00