forked from bartvdbraak/blender
690d5192f0
This would only paint onto faces from the active material. however we're better off using selection here IMHO (adding support for material selection in paint mask mode). also quiet some warnings. |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |