blender/source/blender/include/BSE_edit.h
Campbell Barton 0a0cf54a27 update to center view.
- Dont do anything if no verts or faces are selected (used to zoom into 0,0,0)
 - use the centers of dupli objects (should eventually use their bound boxes), much nicer when dealing with many dupli-objects
2007-04-14 13:18:24 +00:00

56 lines
1.6 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BSE_EDIT_H
#define BSE_EDIT_H
struct Object;
struct rcti;
int get_border(struct rcti *rect, short col);
void countall(void);
void snapmenu(void);
void mergemenu(void);
void delete_context_selected(void);
void duplicate_context_selected(void);
void toggle_shading(void);
int minmax_verts(float *min, float *max);
void snap_sel_to_grid(void);
void snap_sel_to_curs(void);
void snap_curs_to_grid(void);
void snap_curs_to_sel(void);
void snap_to_center(void);
#endif /* BSE_EDIT_H */