forked from bartvdbraak/blender
0a0cf54a27
- Dont do anything if no verts or faces are selected (used to zoom into 0,0,0) - use the centers of dupli objects (should eventually use their bound boxes), much nicer when dealing with many dupli-objects
56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BSE_EDIT_H
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#define BSE_EDIT_H
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struct Object;
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struct rcti;
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int get_border(struct rcti *rect, short col);
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void countall(void);
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void snapmenu(void);
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void mergemenu(void);
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void delete_context_selected(void);
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void duplicate_context_selected(void);
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void toggle_shading(void);
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int minmax_verts(float *min, float *max);
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void snap_sel_to_grid(void);
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void snap_sel_to_curs(void);
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void snap_curs_to_grid(void);
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void snap_curs_to_sel(void);
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void snap_to_center(void);
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#endif /* BSE_EDIT_H */
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