forked from bartvdbraak/blender
31eadb358d
VBO enabled, GLSL shading and bevel modifier leads to crash when entering edit mode Bevel modifier doe not support remapping still, so added check about original index in cdDM_drawFacesTex_common. Now it works like VBO-less drawing for that special case. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |